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I applied via Campus Placement and was interviewed before Jun 2023. There was 1 interview round.
OOPs (Object-Oriented Programming) is a programming paradigm based on the concept of objects, which can contain data in the form of fields and code in the form of procedures.
Encapsulation: Bundling data and methods that operate on the data into a single unit.
Inheritance: Allowing a class to inherit properties and behavior from another class.
Polymorphism: The ability of different classes to be treated as instances of th...
Inheritance is used in projects to promote code reusability, reduce redundancy, and improve maintainability.
Inheritance allows for the creation of a hierarchy of classes where common attributes and methods can be defined in a base class and inherited by subclasses.
It helps in promoting code reusability by allowing subclasses to inherit properties and methods from a base class, reducing redundancy in code.
Inheritance al...
I applied via Approached by Company and was interviewed before Jun 2023. There was 1 interview round.
React is a JavaScript library for building user interfaces, while Angular is a full-fledged framework for building web applications.
React is a library, while Angular is a framework
React uses a virtual DOM, while Angular uses a real DOM
React is more lightweight and flexible, while Angular has more built-in features and tools
React is easier to learn for beginners, while Angular has a steeper learning curve
React is mainta...
I applied via Walk-in and was interviewed before Mar 2023. There were 3 interview rounds.
I applied via Naukri.com and was interviewed before Feb 2023. There were 3 interview rounds.
MVVM is a software architectural pattern that separates the user interface from the business logic and data.
MVVM stands for Model-View-ViewModel
Model represents the data and business logic
View represents the user interface
ViewModel acts as a mediator between the Model and View
ViewModel exposes data and commands to the View
MVVM promotes separation of concerns and testability
Example: Using MVVM in a mobile app, the ViewM...
Tuple is an ordered collection of elements. Closures are self-contained blocks of code. Delegates are references to functions. Notifications are a way to send messages between objects.
Tuple: Used to group multiple values together. Example: (1, 'apple', True)
Closures: Encapsulate code and capture variables. Example: { (x: Int) -> Int in return x * 2 }
Delegates: Allow one object to communicate with another. Example: UITa...
Asked to hit a xml api and show data to table view
Kellton interview questions for popular designations
I applied via Referral and was interviewed before Jul 2022. There were 3 interview rounds.
Get interview-ready with Top Kellton Interview Questions
I applied via Campus Placement and was interviewed before Feb 2023. There were 3 interview rounds.
MCQ round containing mathematical questions like upstream downstream, etc
I applied via Walk-in and was interviewed before Mar 2023. There were 2 interview rounds.
It was an assignment given to us. basic coding questions
An array is a collection of similar data types stored in contiguous memory locations.
Arrays can be of fixed size or dynamic size
Elements in an array can be accessed using their index
Example: int arr[5] = {1, 2, 3, 4, 5};
The above array has 5 elements of type int
I applied via Naukri.com
I applied via LinkedIn and was interviewed before Jul 2021. There was 1 interview round.
Stateless widgets are immutable and don't change over time. Stateful widgets can change their state over time.
Stateless widgets are used for displaying static content.
Stateful widgets are used for displaying dynamic content.
Stateless widgets are faster and consume less memory than stateful widgets.
Stateful widgets have a State object that stores mutable state.
Examples of stateless widgets include Text, Icon, and Image.
...
Stateful widget goes through various stages during its lifecycle.
Stateful widget is created using createState() method.
When the widget is inserted into the widget tree, initState() method is called.
When the widget is updated, didUpdateWidget() method is called.
When the widget is removed from the widget tree, dispose() method is called.
build() method is called whenever the widget needs to be rebuilt.
setState is a method used in stateful widgets to update the state of the widget and trigger a rebuild of the UI.
setState is called with a callback function that updates the state variables.
The callback function is executed asynchronously.
The new state values are merged with the old state values.
The widget is rebuilt with the updated state values.
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