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I applied via Naukri.com and was interviewed before Feb 2023. There was 1 interview round.
Serialization in Java is the process of converting an object into a stream of bytes to store or transmit data.
Serialization is used for object persistence, network communication, and deep cloning.
In Java, the Serializable interface is used to mark classes as serializable.
Objects can be serialized using ObjectOutputStream and deserialized using ObjectInputStream.
Design pattern is a reusable solution to a commonly occurring problem in software design.
Design patterns provide a standard terminology and a common platform for communication among developers.
They help in creating software that is flexible, maintainable, and scalable.
Examples of design patterns include Singleton, Factory, Observer, and Decorator.
Design patterns can be categorized into three types: creational, structur...
I was interviewed in Jul 2017.
I was interviewed in Apr 2017.
Firmware is a type of software that is embedded in hardware devices to control their functionality.
Firmware is a combination of hardware and software.
It is used to control the behavior of hardware devices.
Firmware is typically stored in non-volatile memory, such as ROM or flash memory.
Examples of devices that use firmware include routers, printers, and digital cameras.
I am a passionate software developer with experience in building web applications and solving complex problems.
Experienced in programming languages such as Java, JavaScript, and Python
Familiar with front-end technologies like HTML, CSS, and React
Strong problem-solving skills and ability to work in a team environment
Previous projects include developing a customer management system for a small business
I applied via Campus Placement and was interviewed before Apr 2020. There were 4 interview rounds.
I applied via Campus Placement and was interviewed before Apr 2020. There was 1 interview round.
I applied via Campus Placement and was interviewed before Aug 2021. There were 2 interview rounds.
Mcq based on language
STL knowledge and finding loop in linked list
STL (Standard Template Library) is a C++ library that provides containers, algorithms, and iterators.
To find a loop in a linked list, we can use Floyd's cycle-finding algorithm.
In this algorithm, we use two pointers, one moving at a slower pace and the other at a faster pace.
If there is a loop in the linked list, the faster pointer will eventually catch up to the slower poin...
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