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10+ UNO Minda Interview Questions and Answers

Updated 5 Feb 2024

Q1. What is the use of inheritance? And types of inheritance in c++

Ans.

Inheritance is a mechanism in C++ that allows a class to inherit properties of another class.

  • Inheritance helps in code reusability and saves time and effort in writing code.

  • Types of inheritance in C++ are single, multiple, multilevel, hierarchical, and hybrid.

  • Single inheritance is when a class inherits from only one base class.

  • Multiple inheritance is when a class inherits from more than one base class.

  • Multilevel inheritance is when a derived class inherits from a base class, ...read more

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Q2. What is the use of virtual keyword in c++?

Ans.

The virtual keyword in C++ is used to declare a virtual function, which can be overridden by a derived class.

  • Virtual functions allow for dynamic binding and polymorphism

  • They are used in inheritance to allow derived classes to provide their own implementation of a function

  • Virtual functions are called using a pointer or reference to the base class

  • The virtual keyword can also be used to declare a virtual destructor

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Q3. Difference between method overriding and method overloading?

Ans.

Method overriding is redefining a method in a subclass with the same name and signature as in the superclass. Method overloading is defining multiple methods with the same name but different parameters in the same class.

  • Method overriding is used to provide a specific implementation of a method that is already provided by its superclass.

  • Method overloading is used to define multiple methods with the same name but different parameters in the same class.

  • Method overriding is runti...read more

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Q4. What is checked and unchecked exception?

Ans.

Checked exceptions are checked at compile-time while unchecked exceptions are not.

  • Checked exceptions are those that are checked at compile-time and must be handled by the programmer using try-catch or throws clause.

  • Unchecked exceptions are those that are not checked at compile-time and can occur at runtime. They do not need to be handled explicitly.

  • Examples of checked exceptions include IOException, ClassNotFoundException, and SQLException.

  • Examples of unchecked exceptions inc...read more

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Q5. Difference between abstract class and interface

Ans.

Abstract class can have implementation while interface cannot. A class can implement multiple interfaces but only extend one abstract class.

  • Abstract class can have constructors while interface cannot

  • Abstract class can have non-abstract methods while interface can only have abstract methods

  • Interfaces are used to achieve multiple inheritance in Java

  • Abstract classes are used to provide a base for subclasses to extend and implement

  • Example of abstract class: Animal with abstract m...read more

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Q6. What are principles of oops?

Ans.

Principles of OOPs include encapsulation, inheritance, polymorphism, and abstraction.

  • Encapsulation: bundling data and methods that operate on that data within a single unit.

  • Inheritance: creating new classes from existing ones, inheriting properties and methods.

  • Polymorphism: ability of objects to take on multiple forms, allowing for flexibility in programming.

  • Abstraction: hiding implementation details and only showing essential features to users.

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Q7. What is functional interface?

Ans.

A functional interface is an interface that contains only one abstract method.

  • Functional interfaces are used in Java 8's lambda expressions and method references.

  • They can also have default methods and static methods.

  • Examples of functional interfaces include Runnable, Comparator, and Callable.

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Q8. What is an exception?

Ans.

An exception is an event that interrupts the normal flow of a program's execution.

  • Exceptions are used to handle errors and unexpected situations in a program.

  • They can be caused by a variety of factors, such as invalid input, hardware failures, or network issues.

  • Examples of exceptions include NullPointerException, ArrayIndexOutOfBoundsException, and IOException.

  • Exception handling involves catching and handling exceptions in a way that allows the program to continue running.

  • If ...read more

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Q9. What is map interface?

Ans.

Map interface is a part of Java Collections Framework that maps unique keys to values.

  • It provides methods to add, remove, and retrieve elements based on their keys.

  • It does not allow duplicate keys.

  • It can be implemented by HashMap, TreeMap, and LinkedHashMap classes.

  • Example: Map map = new HashMap<>();

  • map.put("John", 25);

  • int age = map.get("John"); // age = 25

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Q10. What is interface?

Ans.

An interface is a contract between two systems or components that defines the methods and properties that can be used to communicate with each other.

  • An interface defines a set of methods and properties that a class must implement.

  • Interfaces allow for polymorphism, where objects of different classes can be treated as if they are of the same type.

  • Interfaces can be used to define callbacks or event handlers.

  • Examples of interfaces in programming languages include Java's Runnable ...read more

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Q11. Difference between ArrayList and vector

Ans.

ArrayList is not synchronized while Vector is synchronized.

  • ArrayList is faster than Vector as it is not synchronized.

  • Vector is thread-safe while ArrayList is not.

  • Vector is a legacy class while ArrayList is not.

  • Vector can grow by a specified amount while ArrayList can grow by half of its size.

  • Example: ArrayList list = new ArrayList<>(); Vector vector = new Vector<>();

  • Example: list.add(1); vector.add(1);

  • Example: list.remove(0); vector.remove(0);

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