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Basic Api integration questions
Closure in JavaScript is the combination of a function and the lexical environment within which that function was declared.
Closure allows a function to access variables from its outer scope even after the outer function has finished executing.
It is created whenever a function is defined within another function, and the inner function has access to the outer function's variables.
Example: function outerFunction() { let o...
I applied via Approached by Company and was interviewed before Jul 2023. There were 4 interview rounds.
Provide a detailed SEO Audit Report for a website?
Seeking new challenges and growth opportunities in a dynamic environment.
Desire for career advancement
Interest in exploring new technologies and strategies
Looking for a more collaborative team environment
I have consistently grown in my career by taking on new challenges and responsibilities in previous organizations.
I have consistently received promotions and increased responsibilities in my previous roles.
I have actively sought out opportunities for professional development and training.
I have taken on leadership roles in projects and teams, showcasing my ability to grow and adapt in a fast-paced environment.
Top trending discussions
I applied via campus placement at JSS Academy of Technical Education, Noida and was interviewed in Oct 2024. There were 3 interview rounds.
PEN PAPER round consisting of three coding and c/c++ output based questions.
posted on 13 Sep 2024
I applied via Referral and was interviewed in Mar 2024. There was 1 interview round.
Maya and Blender are both 3D modeling software, but Maya is more commonly used in professional settings while Blender is open-source and free.
Maya is more commonly used in professional settings due to its advanced features and industry recognition.
Blender is open-source and free, making it more accessible to beginners and hobbyists.
Maya has a steeper learning curve compared to Blender.
Blender has a more active online c...
Yes, I use Unity for creating 3D art and animations.
I use Unity for creating 3D models, animations, and visual effects.
Unity provides a user-friendly interface and powerful tools for 3D artists.
I have experience with Unity's lighting and shading features to enhance the visual quality of my work.
Yes, I am using Unreal Engine for my 3D projects.
I use Unreal Engine for creating realistic environments and characters.
Unreal Engine offers powerful tools for creating interactive experiences.
I have experience with Unreal Engine's Blueprint visual scripting system.
posted on 6 Aug 2024
posted on 16 Aug 2024
I will update clients through regular progress reports, meetings, emails, and phone calls.
Provide regular progress reports detailing project status and milestones
Schedule regular meetings to discuss project updates and address any concerns
Send frequent emails with updates on project progress and next steps
Communicate via phone calls to provide immediate updates or address urgent issues
I applied via Indeed and was interviewed in Aug 2023. There were 4 interview rounds.
Loader is used to load external assets such as images, sounds, and data into a game or application.
Load images, sounds, and data from external sources into the game or application
Improve loading times by preloading assets before they are needed
Handle loading errors and provide feedback to the user
Examples: loading character sprites, background music, level data
Interfaces in TypeScript are used to define the structure of objects. They provide a way to enforce a certain shape on objects.
Interfaces allow us to define the structure of an object by specifying the properties and their types.
Interfaces can be used to enforce a certain shape on objects, ensuring that they have the required properties.
Interfaces can also be used for type checking and to provide better documentation f...
Object pooling is a design pattern where a set of objects are created and reused instead of creating new instances.
Improves performance by reducing memory allocation and deallocation overhead
Objects are kept in a pool and reused when needed
Commonly used in game development for frequently created and destroyed objects
Asked about previous projects and given a task to make a simple circle and change its color to a random color on click using pixiJS .
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