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Capgemini
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posted on 8 Jul 2021
I applied via Campus Placement and was interviewed before Jul 2020. There was 1 interview round.
posted on 11 Oct 2020
I applied via Naukri.com and was interviewed before Oct 2019. There were 3 interview rounds.
posted on 28 Sep 2020
I applied via Referral and was interviewed before Sep 2019. There were 3 interview rounds.
posted on 27 Jun 2021
I applied via Referral and was interviewed in Dec 2020. There were 5 interview rounds.
posted on 10 Oct 2020
I applied via Campus Placement and was interviewed before Oct 2019. There was 1 interview round.
posted on 17 Jan 2021
I applied via Referral and was interviewed in Jul 2020. There were 5 interview rounds.
posted on 21 Dec 2020
I applied via Referral and was interviewed before Dec 2019. There was 1 interview round.
posted on 23 Nov 2020
I applied via Naukri.com and was interviewed in May 2020. There were 4 interview rounds.
Troubleshooting is dealt by identifying the problem, gathering information, analyzing the data, and implementing a solution.
Identify the problem by asking questions and gathering information
Analyze the data to determine the root cause of the problem
Implement a solution by testing and verifying the fix
Document the troubleshooting process for future reference
Communicate with stakeholders throughout the process
Example: Tr...
posted on 17 Jan 2021
I applied via Apuzz.com and was interviewed before Jan 2020. There were 4 interview rounds.
posted on 25 Mar 2021
I applied via Walk-in and was interviewed before Mar 2020. There were 5 interview rounds.
Abstract classes are classes that cannot be instantiated and can have both abstract and non-abstract methods. Interfaces are contracts that define a set of methods that a class must implement.
Abstract classes can have constructors, while interfaces cannot.
A class can implement multiple interfaces, but can only inherit from one abstract class.
Abstract classes can have instance variables, while interfaces cannot.
An examp...
SOLID is a set of design principles for object-oriented programming.
S - Single Responsibility Principle: A class should have only one reason to change.
O - Open/Closed Principle: A class should be open for extension but closed for modification.
L - Liskov Substitution Principle: Subtypes should be substitutable for their base types.
I - Interface Segregation Principle: A client should not be forced to depend on methods it...
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