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I applied via LinkedIn and was interviewed before Oct 2022. There were 2 interview rounds.
SOLID is a set of five design principles to make software designs more understandable, flexible, and maintainable.
S - Single Responsibility Principle: A class should have only one reason to change.
O - Open/Closed Principle: Software entities should be open for extension but closed for modification.
L - Liskov Substitution Principle: Objects of a superclass should be replaceable with objects of its subclasses without aff...
To fix jittery movement of character, adjust the physics settings, optimize animations, and use interpolation techniques.
Adjust physics settings such as drag and gravity to smoothen movement.
Optimize animations by reducing keyframes or using blend trees.
Implement interpolation techniques like Lerp or SmoothDamp for smoother transitions.
Reflection is a feature in Unity that allows scripts to access information about themselves at runtime.
Allows scripts to access information about themselves at runtime
Useful for creating editor tools, serialization, and debugging
Can be used to dynamically create objects, invoke methods, and access fields
Unity uses reflection for accessing and manipulating objects at runtime.
Unity uses reflection for accessing and manipulating components and properties of GameObjects at runtime.
Reflection is commonly used in Unity for serialization, deserialization, and data binding.
Reflection can be used to dynamically load assemblies and classes during runtime in Unity.
Decoupling methods help separate components in a system to reduce dependencies and improve flexibility.
Dependency Injection: Passing dependencies as parameters instead of creating them within a class.
Event-driven architecture: Components communicate through events rather than direct method calls.
Interfaces: Define contracts for communication between components, allowing for interchangeable implementations.
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posted on 14 May 2022
I applied via Naukri.com and was interviewed before May 2021. There was 1 interview round.
I applied via Walk-in and was interviewed before Apr 2020. There were 5 interview rounds.
I was interviewed before Sep 2020.
Round duration - 140 minutes
Round difficulty - Medium
Test timing was at 2:00 pm , it was conducted in a college and the environment was good for the test. Camera was a primary part of test, so no suspicious activity.
Given two numbers in the form of two arrays where each element of the array represents a digit, calculate the sum of these two numbers and return this sum as an ar...
Given two numbers represented as arrays, calculate their sum and return the result as an array.
Iterate through the arrays from right to left, adding digits and carrying over if necessary
Handle cases where one array is longer than the other by considering the remaining digits
Ensure the final sum array does not have any leading zeros
Round duration - 20 minutes
Round difficulty - Easy
The round was conducted at around 12 p.m. I was called at the college location and then it was conducted. The interviewer was quite polite and frank.
Round duration - 8 minutes
Round difficulty - Easy
This round was conducted right after finishing and clearing the technical round at the same place and on the same day.
Tip 1 : Practice atleast 2-3 Coding problems daily so your logic building becomes stronger.
Tip 2 : Exercise problems based on OOPS concepts and others too.
Tip 3 : If you can have your own project built, then it's the major point and will act as a plus point.
Tip 1 : Your resume should be in standard form, short and simple will be more effective.
Tip 2 : Whatever you have learned, you need to mention it in your resume as that will be your primary source of selection and having project on your resume is important.
I applied via Recruitment Consultant and was interviewed before Sep 2020. There were 3 interview rounds.
I applied via Naukri.com and was interviewed in Jul 2020. There were 4 interview rounds.
I applied via Job Portal and was interviewed before Apr 2021. There was 1 interview round.
Solid principles are a set of design principles for writing maintainable and scalable code in C#.
Single Responsibility Principle (SRP) - a class should have only one reason to change
Open/Closed Principle (OCP) - a class should be open for extension but closed for modification
Liskov Substitution Principle (LSP) - derived classes should be substitutable for their base classes
Interface Segregation Principle (ISP) - client...
I applied via Campus Placement and was interviewed before May 2020. There were 4 interview rounds.
I applied via Naukri.com and was interviewed before Apr 2020. There were 5 interview rounds.
I applied via Recruitment Consultant and was interviewed before Apr 2020. There were 4 interview rounds.
based on 1 interview
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