Top 10 Singleton Interview Questions and Answers
Updated 30 Nov 2024
Q1. Difference between Static and Singleton
Static is a keyword used to declare a variable or method that belongs to the class. Singleton is a design pattern that restricts the instantiation of a class to one object.
Static members are accessed using the class name, while Singleton objects are accessed using a getInstance() method.
Static members are shared among all instances of a class, while Singleton objects are unique.
Static members are initialized when the class is loaded, while Singleton objects are initialized wh...read more
Q2. Define Singleton class
A Singleton class is a class that can only have one instance at a time.
It restricts the instantiation of a class to a single object.
It provides a global point of access to that instance.
It is often used in situations where a single object is required to coordinate actions across a system.
Example: Database connection manager, Configuration manager, Logger manager.
Q3. What is SingleTon and how to make it Non-Clonable
Singleton is a design pattern that restricts the instantiation of a class to one object and provides a global point of access to that instance.
Ensure private constructor to prevent instantiation of multiple objects.
Provide a static method to access the single instance.
Use a static variable to hold the single instance.
Implement a private clone method to prevent cloning of the instance.
Q4. Design singleton and observer pattern
Singleton pattern ensures a class has only one instance, while observer pattern allows multiple objects to listen and react to changes in a subject.
Singleton pattern involves a private constructor, a static method to access the instance, and a static variable to hold the instance.
Observer pattern involves a subject that maintains a list of observers, and notifies them of any state changes.
Example of singleton pattern: DatabaseConnection class with a private constructor, getIn...read more
Q5. What is the difference between Factory and Singleton design Pattern
Factory pattern is used to create objects without exposing the instantiation logic to the client, while Singleton pattern ensures a class has only one instance and provides a global point of access to it.
Factory pattern is used to create objects based on a common interface, without specifying the exact class of the object being created.
Singleton pattern restricts the instantiation of a class to one object, ensuring that all requests for the object return the same instance.
Fac...read more
Q6. How to make singleton services multiton
Singleton services can be made multiton by maintaining a map of instances with unique keys.
Create a map to store instances with unique keys
Use a factory method to retrieve instances based on keys
Ensure that only one instance is created per key
Q7. Type of moblie Architectures, signlegton
Singleton is a design pattern that restricts the instantiation of a class to one object.
Singleton pattern ensures that a class has only one instance and provides a global point of access to it.
Commonly used in scenarios where only a single instance of a class is needed, such as database connections or logging.
Implementation can involve static variables, private constructors, and static methods to access the instance.
Example: Singleton pattern is used in Java's Runtime class t...read more
Q8. Signleton vs Abstract Clas
Singleton is a design pattern that restricts the instantiation of a class to one object, while an abstract class cannot be instantiated and is meant to be subclassed.
Singleton pattern ensures a class has only one instance and provides a global point of access to it.
Abstract classes cannot be instantiated on their own and are designed to be subclassed to provide implementation details.
Singleton pattern is commonly used for managing resources that are shared across the applicat...read more
Singleton Jobs
Q9. implement thread safe singleton
Thread safe singleton can be implemented using double-checked locking or synchronized block.
Use double-checked locking to ensure only one instance is created.
Use synchronized block to make sure only one thread can access the creation of instance at a time.
Example: public class ThreadSafeSingleton { private static volatile ThreadSafeSingleton instance; private ThreadSafeSingleton(){} public static ThreadSafeSingleton getInstance() { if (instance == null) { synchronized (Thread...read more
Q10. design pattern explain singleton , abstract factory
Singleton ensures a class has only one instance, while Abstract Factory provides an interface for creating families of related objects.
Singleton pattern restricts the instantiation of a class to one object, ensuring there is only one instance of the class.
Abstract Factory pattern provides an interface to create families of related or dependent objects without specifying their concrete classes.
Singleton pattern can be implemented using a private constructor, static method to a...read more
Q11. Singleton vs static
Singleton and static are both design patterns used to create objects with global access, but they differ in their implementation.
Singleton restricts the instantiation of a class to a single object, while static allows multiple instances.
Singleton provides a global point of access to the object, while static members are accessed through the class name.
Singleton can be lazy-loaded, while static members are initialized at compile-time.
Singleton can be used to maintain state acro...read more
Q12. Design patterns, singleton and factory explain in detail
Design patterns are reusable solutions to common problems in software design. Singleton ensures a class has only one instance, while factory creates objects without specifying the exact class.
Design patterns are best practices for solving common software design problems.
Singleton pattern ensures a class has only one instance and provides a global point of access to it.
Factory pattern creates objects without specifying the exact class to be instantiated.
Examples: Singleton - D...read more
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