Top 10 Singleton Interview Questions and Answers

Updated 30 Nov 2024

Q1. Difference between Static and Singleton

Ans.

Static is a keyword used to declare a variable or method that belongs to the class. Singleton is a design pattern that restricts the instantiation of a class to one object.

  • Static members are accessed using the class name, while Singleton objects are accessed using a getInstance() method.

  • Static members are shared among all instances of a class, while Singleton objects are unique.

  • Static members are initialized when the class is loaded, while Singleton objects are initialized wh...read more

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Q2. Define Singleton class

Ans.

A Singleton class is a class that can only have one instance at a time.

  • It restricts the instantiation of a class to a single object.

  • It provides a global point of access to that instance.

  • It is often used in situations where a single object is required to coordinate actions across a system.

  • Example: Database connection manager, Configuration manager, Logger manager.

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Q3. What is SingleTon and how to make it Non-Clonable

Ans.

Singleton is a design pattern that restricts the instantiation of a class to one object and provides a global point of access to that instance.

  • Ensure private constructor to prevent instantiation of multiple objects.

  • Provide a static method to access the single instance.

  • Use a static variable to hold the single instance.

  • Implement a private clone method to prevent cloning of the instance.

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Q4. Design singleton and observer pattern

Ans.

Singleton pattern ensures a class has only one instance, while observer pattern allows multiple objects to listen and react to changes in a subject.

  • Singleton pattern involves a private constructor, a static method to access the instance, and a static variable to hold the instance.

  • Observer pattern involves a subject that maintains a list of observers, and notifies them of any state changes.

  • Example of singleton pattern: DatabaseConnection class with a private constructor, getIn...read more

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Q5. What is the difference between Factory and Singleton design Pattern

Ans.

Factory pattern is used to create objects without exposing the instantiation logic to the client, while Singleton pattern ensures a class has only one instance and provides a global point of access to it.

  • Factory pattern is used to create objects based on a common interface, without specifying the exact class of the object being created.

  • Singleton pattern restricts the instantiation of a class to one object, ensuring that all requests for the object return the same instance.

  • Fac...read more

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Q6. How to make singleton services multiton

Ans.

Singleton services can be made multiton by maintaining a map of instances with unique keys.

  • Create a map to store instances with unique keys

  • Use a factory method to retrieve instances based on keys

  • Ensure that only one instance is created per key

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Q7. Type of moblie Architectures, signlegton

Ans.

Singleton is a design pattern that restricts the instantiation of a class to one object.

  • Singleton pattern ensures that a class has only one instance and provides a global point of access to it.

  • Commonly used in scenarios where only a single instance of a class is needed, such as database connections or logging.

  • Implementation can involve static variables, private constructors, and static methods to access the instance.

  • Example: Singleton pattern is used in Java's Runtime class t...read more

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Q8. Signleton vs Abstract Clas

Ans.

Singleton is a design pattern that restricts the instantiation of a class to one object, while an abstract class cannot be instantiated and is meant to be subclassed.

  • Singleton pattern ensures a class has only one instance and provides a global point of access to it.

  • Abstract classes cannot be instantiated on their own and are designed to be subclassed to provide implementation details.

  • Singleton pattern is commonly used for managing resources that are shared across the applicat...read more

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Q9. implement thread safe singleton

Ans.

Thread safe singleton can be implemented using double-checked locking or synchronized block.

  • Use double-checked locking to ensure only one instance is created.

  • Use synchronized block to make sure only one thread can access the creation of instance at a time.

  • Example: public class ThreadSafeSingleton { private static volatile ThreadSafeSingleton instance; private ThreadSafeSingleton(){} public static ThreadSafeSingleton getInstance() { if (instance == null) { synchronized (Thread...read more

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Q10. design pattern explain singleton , abstract factory

Ans.

Singleton ensures a class has only one instance, while Abstract Factory provides an interface for creating families of related objects.

  • Singleton pattern restricts the instantiation of a class to one object, ensuring there is only one instance of the class.

  • Abstract Factory pattern provides an interface to create families of related or dependent objects without specifying their concrete classes.

  • Singleton pattern can be implemented using a private constructor, static method to a...read more

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Q11. Singleton vs static

Ans.

Singleton and static are both design patterns used to create objects with global access, but they differ in their implementation.

  • Singleton restricts the instantiation of a class to a single object, while static allows multiple instances.

  • Singleton provides a global point of access to the object, while static members are accessed through the class name.

  • Singleton can be lazy-loaded, while static members are initialized at compile-time.

  • Singleton can be used to maintain state acro...read more

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Q12. Design patterns, singleton and factory explain in detail

Ans.

Design patterns are reusable solutions to common problems in software design. Singleton ensures a class has only one instance, while factory creates objects without specifying the exact class.

  • Design patterns are best practices for solving common software design problems.

  • Singleton pattern ensures a class has only one instance and provides a global point of access to it.

  • Factory pattern creates objects without specifying the exact class to be instantiated.

  • Examples: Singleton - D...read more

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