IOS Engineer
IOS Engineer Interview Questions and Answers
Q1. What could be done better to improve the app
Implement better error handling, optimize performance, enhance user experience
Implement better error handling to provide more informative error messages for users
Optimize performance by reducing unnecessary network calls and improving code efficiency
Enhance user experience by improving UI/UX design and adding new features based on user feedback
Q2. Which design patterns used and why
Common design patterns used in iOS development include MVC, MVVM, Singleton, and Delegate patterns.
MVC (Model-View-Controller) - Separates data, presentation, and user interaction
MVVM (Model-View-ViewModel) - Separates data presentation and user interaction from data manipulation
Singleton - Ensures a class has only one instance and provides a global point of access to it
Delegate - Allows one object to act on behalf of another object
Q3. Pros and cons of the design patterns used
Design patterns help in organizing code and improving maintainability, but can also add complexity.
Pros: improve code organization, enhance reusability, simplify maintenance
Cons: can add complexity, may be overkill for simple projects
Example: Using MVC pattern in iOS development helps separate concerns and make code more modular
Q4. Basic concept of Swift, Primary label of DS
Swift is a programming language used for iOS, macOS, watchOS, and tvOS development. Primary label of DS is data structure.
Swift is a statically typed language developed by Apple.
It is used for developing applications for Apple's platforms.
Data structure is a way of organizing and storing data in a computer so that it can be accessed and used efficiently.
Examples of data structures include arrays, linked lists, and trees.
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