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I applied via Referral and was interviewed before Mar 2022. There were 4 interview rounds.
The game asset pipeline is the process of creating, optimizing, and integrating game assets into a game engine.
It involves creating 3D models, textures, animations, and other assets using software like Maya, 3ds Max, or Blender.
The assets are then optimized for performance and file size before being imported into the game engine.
The pipeline also includes testing and debugging to ensure the assets work properly in the ...
Baking is the process of transferring high-polygon details onto a low-polygon model to create a more optimized version.
Create a high-polygon model with all the details you want to transfer
Create a low-polygon model with UVs
Use a baking software to transfer the details from the high-polygon model to the low-polygon model
Apply the baked texture to the low-polygon model
I am familiar with other software, but I am willing to learn Maya.
I have experience with 3D modeling software such as Blender and 3ds Max.
I am excited to expand my skillset and learn Maya's unique features.
I am confident in my ability to adapt to new software quickly and efficiently.
They might ask you to make a 3D Model with textures (my assignment was to model a pair of shoes with textures)
I applied via Naukri.com and was interviewed before Jun 2021. There were 2 interview rounds.
Some detailed concept wok.they do let u make corrections.
I appeared for an interview in May 2020.
Top trending discussions
I applied via Approached by Company and was interviewed in Sep 2023. There were 5 interview rounds.
I applied via Walk-in and was interviewed before Nov 2021. There were 3 interview rounds.
Basic c programing and data strucure
I applied via LinkedIn and was interviewed before Oct 2022. There were 3 interview rounds.
Appearance Face to Face
I applied via Walk-in and was interviewed before Aug 2023. There were 3 interview rounds.
General Awareness, Computer Related
I am a skilled 2D animator with a strong portfolio and a passion for bringing characters to life through animation.
I have a solid understanding of animation principles and techniques.
I am proficient in using industry-standard software such as Adobe Animate and Toon Boom Harmony.
I have experience working on various projects, including short films, commercials, and video games.
I am a team player and can collaborate effec...
I applied via Company Website and was interviewed in Jun 2021. There were 3 interview rounds.
I became a video editor to combine my passion for storytelling with my love for visual art, creating engaging narratives through film.
I have always been fascinated by storytelling; editing allows me to shape narratives and evoke emotions.
My background in visual arts helps me understand composition, color, and pacing, enhancing the final product.
I enjoy the technical challenges of editing, such as syncing audio and vide...
The most important thing for a video is its storytelling.
Storytelling is crucial for engaging the audience and conveying a message.
A well-crafted narrative can evoke emotions and create a memorable experience.
Effective storytelling involves a clear beginning, middle, and end.
Visual and audio elements should support the story and enhance its impact.
Examples: A documentary with a compelling narrative, a commercial with a
React js, js, css, html.
based on 1 interview
Interview experience
based on 13 reviews
Rating in categories
3-6 Yrs
Not Disclosed
Game Artist
12
salaries
| ₹3.3 L/yr - ₹7.2 L/yr |
Junior 3D Artist
11
salaries
| ₹2.4 L/yr - ₹2.4 L/yr |
2D Game Artist
4
salaries
| ₹3.6 L/yr - ₹5.3 L/yr |
Unity Developer
4
salaries
| ₹8.7 L/yr - ₹8.8 L/yr |
Business Development Head
4
salaries
| ₹24 L/yr - ₹31 L/yr |
Technicolor
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Rotomaker