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Zvky Design Studio 3D Artist Interview Questions and Answers

Updated 26 Mar 2023

Zvky Design Studio 3D Artist Interview Experiences

1 interview found

3D Artist Interview Questions & Answers

user image Anonymous

posted on 26 Mar 2023

Interview experience
4
Good
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
Selected Selected

I applied via Referral and was interviewed before Mar 2022. There were 4 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
View all tips
Round 2 - HR 

(4 Questions)

  • Q1. Some very basic questions
  • Q2. Answer accordingly since the question will be simple and about yourself.
  • Q3. They might ask your availability
  • Q4. Tell them if you are on your notice period.
Round 3 - Technical 

(8 Questions)

  • Q1. What do you know about the game asset pipeline?
  • Ans. 

    The game asset pipeline is the process of creating, optimizing, and integrating game assets into a game engine.

    • It involves creating 3D models, textures, animations, and other assets using software like Maya, 3ds Max, or Blender.

    • The assets are then optimized for performance and file size before being imported into the game engine.

    • The pipeline also includes testing and debugging to ensure the assets work properly in the ...

  • Answered by AI
  • Q2. Research about it if your are coming from a different background (its not that complicated)
  • Q3. What is baking and how would you do it
  • Ans. 

    Baking is the process of transferring high-polygon details onto a low-polygon model to create a more optimized version.

    • Create a high-polygon model with all the details you want to transfer

    • Create a low-polygon model with UVs

    • Use a baking software to transfer the details from the high-polygon model to the low-polygon model

    • Apply the baked texture to the low-polygon model

  • Answered by AI
  • Q4. Answer them with your way of baking an asset.
  • Q5. How many years of experience do you have with maya
  • Q6. Say the number, If you are from a different software background say that you are ready to learn maya.
  • Ans. 

    I am familiar with other software, but I am willing to learn Maya.

    • I have experience with 3D modeling software such as Blender and 3ds Max.

    • I am excited to expand my skillset and learn Maya's unique features.

    • I am confident in my ability to adapt to new software quickly and efficiently.

  • Answered by AI
  • Q7. How much experience do you have with substance painter?
  • Q8. Say the number, the only program they use to texture is Substance painter
Round 4 - Assignment 

They might ask you to make a 3D Model with textures (my assignment was to model a pair of shoes with textures)

Interview Preparation Tips

Topics to prepare for Zvky Design Studio 3D Artist interview:
  • 3D Modeling
  • Texturing
  • maya
  • Substance painter
  • game asset pipeline
Interview preparation tips for other job seekers - Best advise would be to lookout for some other company

Skills evaluated in this interview

Interview questions from similar companies

Interview experience
4
Good
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(1 Question)

  • Q1. What is normal map?
  • Ans. 

    A normal map is a type of texture map used in 3D rendering to simulate the appearance of bumps and dents on a surface without adding additional geometry.

    • Normal maps store information about the direction each pixel on a surface is facing, allowing for realistic lighting effects.

    • They are often used in video games to add detail to objects without increasing the polygon count.

    • Normal maps are created by baking high-resoluti...

  • Answered by AI
Round 2 - HR 

(1 Question)

  • Q1. Why you left the last job?

Interview Preparation Tips

Interview preparation tips for other job seekers - Be honest with whatever your expectation and experience are, never say anything negatively in interviews. Study about material,pbr,shading, texturing before interview.

I applied via Company Website and was interviewed in Mar 2022. There were 2 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
View all tips
Round 2 - Technical 

(1 Question)

  • Q1. How can we copy unwrap of an object to another object?
  • Ans. 

    To copy the unwrap of an object to another object, you can use the 'Transfer Attributes' tool in your 3D software.

    • Select the object with the desired unwrap and the object you want to copy the unwrap to.

    • Go to the 'Transfer Attributes' tool or similar in your software.

    • Choose the 'UVs' option and adjust any settings if needed.

    • Click 'Apply' or 'Transfer' to copy the unwrap from one object to another.

  • Answered by AI

Interview Preparation Tips

Topics to prepare for Technicolor 3D Artist interview:
  • 3D Modeling
  • Texturing
  • Autodesk Maya
Interview preparation tips for other job seekers - Just being confident and honest with the interviewer can be plus point and also it's good to have some technical knowledge.

Skills evaluated in this interview

Interview experience
4
Good
Difficulty level
Easy
Process Duration
Less than 2 weeks
Result
No response

I applied via Company Website and was interviewed in Nov 2023. There were 2 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Don’t add your photo or details such as gender, age, and address in your resume. These details do not add any value.
View all tips
Round 2 - HR 

(3 Questions)

  • Q1. Are u Interested to relocate in Bangalore.?
  • Q2. Send me ur Demo Reel
  • Ans. 

    My demo reel showcases my 3D modeling skills and creativity in various projects.

    • Include a variety of projects to demonstrate versatility

    • Highlight attention to detail and technical skills

    • Showcase any animations or special effects if applicable

  • Answered by AI
  • Q3. K We will Call u Back

Interview Preparation Tips

Interview preparation tips for other job seekers - Answer properly there Questions.
Interview experience
5
Excellent
Difficulty level
Moderate
Process Duration
2-4 weeks
Result
Selected Selected

I applied via Referral and was interviewed before Jan 2024. There were 3 interview rounds.

Round 1 - HR 

(1 Question)

  • Q1. General questions regarding experience.
Round 2 - Aptitude Test 

A test scene to be lit using software rendering in Maya.
Duration : 6 hours

Round 3 - Technical 

(1 Question)

  • Q1. How would you create a glass material in Maya?
  • Ans. 

    To create a glass material in Maya, adjust the transparency, reflection, and refraction settings to achieve a realistic look.

    • Adjust the transparency setting to make the glass see-through.

    • Increase the reflection setting to make the glass reflective.

    • Adjust the refraction setting to control how light passes through the glass.

    • Use a high IOR (Index of Refraction) value for more realistic refraction effects.

    • Add a bump map to

  • Answered by AI

Interview Preparation Tips

Interview preparation tips for other job seekers - Be smart about the interview. Ask questions like what role you will be playing, and what kind of role you aspire to play, and how you get there.
Interview experience
4
Good
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(1 Question)

  • Q1. What is normal map?
  • Ans. 

    A normal map is a type of texture map used in 3D rendering to simulate the appearance of bumps and dents on a surface without adding additional geometry.

    • Normal maps store information about the direction each pixel on a surface is facing, allowing for realistic lighting effects.

    • They are often used in video games to add detail to objects without increasing the polygon count.

    • Normal maps are created by baking high-resoluti...

  • Answered by AI
Round 2 - HR 

(1 Question)

  • Q1. Why you left the last job?

Interview Preparation Tips

Interview preparation tips for other job seekers - Be honest with whatever your expectation and experience are, never say anything negatively in interviews. Study about material,pbr,shading, texturing before interview.

I applied via Company Website and was interviewed in Mar 2022. There were 2 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Properly align and format text in your resume. A recruiter will have to spend more time reading poorly aligned text, leading to high chances of rejection.
View all tips
Round 2 - Technical 

(1 Question)

  • Q1. How can we copy unwrap of an object to another object?
  • Ans. 

    To copy the unwrap of an object to another object, you can use the 'Transfer Attributes' tool in your 3D software.

    • Select the object with the desired unwrap and the object you want to copy the unwrap to.

    • Go to the 'Transfer Attributes' tool or similar in your software.

    • Choose the 'UVs' option and adjust any settings if needed.

    • Click 'Apply' or 'Transfer' to copy the unwrap from one object to another.

  • Answered by AI

Interview Preparation Tips

Topics to prepare for Technicolor 3D Artist interview:
  • 3D Modeling
  • Texturing
  • Autodesk Maya
Interview preparation tips for other job seekers - Just being confident and honest with the interviewer can be plus point and also it's good to have some technical knowledge.

Skills evaluated in this interview

I applied via Company Website

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Double-check your resume for any spelling mistakes. The recruiter may consider spelling mistakes as careless behavior or poor communication skills.
View all tips
Round 2 - One-on-one 

(1 Question)

  • Q1. They asked about the software & how could you handling the right way

Interview Preparation Tips

Interview preparation tips for other job seekers - Learning is more important than getting an job
Interview experience
5
Excellent
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
Selected Selected

I applied via Walk-in and was interviewed before Mar 2022. There were 2 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Do not use an unprofessional email address such as cool_boy@email.com. It shows a lack of professionalism by the candidate.
View all tips
Round 2 - Test 

(2 Questions)

  • Q1. Question asked about Rotoschope, and vfx
  • Q2. About my fild work and myself

Interview Preparation Tips

Topics to prepare for Anibrain Digital Technologies Roto Artist interview:
  • VFX
Interview preparation tips for other job seekers - Preparation is must..
About test do same practice and then go for test.

Zvky Design Studio Interview FAQs

How many rounds are there in Zvky Design Studio 3D Artist interview?
Zvky Design Studio interview process usually has 4 rounds. The most common rounds in the Zvky Design Studio interview process are Resume Shortlist, HR and Technical.
What are the top questions asked in Zvky Design Studio 3D Artist interview?

Some of the top questions asked at the Zvky Design Studio 3D Artist interview -

  1. say the number, If you are from a different software background say that you ar...read more
  2. What do you know about the game asset pipeli...read more
  3. What is baking and how would you do...read more

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Zvky Design Studio 3D Artist Interview Process

based on 1 interview

Interview experience

4
  
Good
View more

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Zvky Design Studio 3D Artist Salary
based on 4 salaries
₹2.4 L/yr - ₹7 L/yr
At par with the average 3D Artist Salary in India
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