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I applied via Company Website and was interviewed in Mar 2022. There were 2 interview rounds.
To copy the unwrap of an object to another object, you can use the 'Transfer Attributes' tool in your 3D software.
Select the object with the desired unwrap and the object you want to copy the unwrap to.
Go to the 'Transfer Attributes' tool or similar in your software.
Choose the 'UVs' option and adjust any settings if needed.
Click 'Apply' or 'Transfer' to copy the unwrap from one object to another.
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A normal map is a type of texture map used in 3D rendering to simulate the appearance of bumps and dents on a surface without adding additional geometry.
Normal maps store information about the direction each pixel on a surface is facing, allowing for realistic lighting effects.
They are often used in video games to add detail to objects without increasing the polygon count.
Normal maps are created by baking high-resoluti...
I applied via Referral and was interviewed before Jan 2024. There were 3 interview rounds.
A test scene to be lit using software rendering in Maya.
Duration : 6 hours
A normal map is a type of texture map used in 3D rendering to simulate the appearance of bumps and dents on a surface without adding additional geometry.
Normal maps store information about the direction each pixel on a surface is facing, allowing for realistic lighting effects.
They are often used in video games to add detail to objects without increasing the polygon count.
Normal maps are created by baking high-resoluti...
I applied via Company Website
posted on 4 Mar 2023
I applied via Walk-in and was interviewed before Mar 2022. There were 2 interview rounds.
based on 14 reviews
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