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I am currently based in Los Angeles, California.
I live in a neighborhood called Silver Lake.
I am open to remote work opportunities.
I am familiar with the local animation industry.
I have access to a home studio setup for animation work.
I use Autodesk Maya and Blender for 3D animation.
Autodesk Maya is a powerful software with a lot of features and is widely used in the industry.
Blender is a free and open-source software with a growing user base and a lot of community support.
I am proficient in both software and can use them to create high-quality 3D animations.
I also have experience with other software like Cinema 4D and 3ds Max.
I rate my technical knowledge as advanced.
Proficient in 3D animation software such as Maya and Blender
Skilled in rigging and character animation
Knowledgeable in scripting languages like Python and MEL
Familiar with motion capture technology
Experienced in creating realistic textures and lighting
Constantly learning and staying up-to-date with industry advancements
Top trending discussions
I applied via Naukri.com and was interviewed before May 2021. There were 2 interview rounds.
2d animation assignments
A normal map is a type of texture map used in 3D rendering to simulate the appearance of bumps and dents on a surface without adding additional geometry.
Normal maps store information about the direction each pixel on a surface is facing, allowing for realistic lighting effects.
They are often used in video games to add detail to objects without increasing the polygon count.
Normal maps are created by baking high-resoluti...
I applied via Company Website and was interviewed in Mar 2022. There were 2 interview rounds.
To copy the unwrap of an object to another object, you can use the 'Transfer Attributes' tool in your 3D software.
Select the object with the desired unwrap and the object you want to copy the unwrap to.
Go to the 'Transfer Attributes' tool or similar in your software.
Choose the 'UVs' option and adjust any settings if needed.
Click 'Apply' or 'Transfer' to copy the unwrap from one object to another.
I applied via Referral and was interviewed before Jan 2023. There were 2 interview rounds.
I applied via Referral and was interviewed in Jun 2024. There was 1 interview round.
3d character Animation test
I applied via Naukri.com
I applied via Company Website and was interviewed in Sep 2023. There was 1 interview round.
I applied via LinkedIn and was interviewed in May 2022. There were 3 interview rounds.
They just given the Anim Test and you have to submit it before deadline
posted on 29 Mar 2025
I appeared for an interview before Mar 2024, where I was asked the following questions.
Yes, I specialize in both modeling and animation, creating dynamic 3D assets for various projects.
I use software like Blender and Maya for modeling and animation.
For example, I created a character model and animated it for a short film.
I focus on rigging models to ensure smooth animations.
I also incorporate textures and lighting to enhance the visual appeal.
based on 1 interview
Interview experience
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