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Electronic Arts Software Engineer Interview Questions and Answers

Updated 20 Aug 2024

Electronic Arts Software Engineer Interview Experiences

4 interviews found

Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Coding Test 

1 hour, 22 questions related to Java Spring Boot, SQL, and Hibernate, also one DSA Question, implementation of a card board game.

I applied via LinkedIn and was interviewed in Nov 2021. There were 3 interview rounds.

Interview Questionnaire 

2 Questions

  • Q1. Questions on data structures and algorithms.
  • Q2. Questions on system design

Interview Preparation Tips

Interview preparation tips for other job seekers - Be confident and honest. Questions were easy to moderate

Software Engineer Interview Questions Asked at Other Companies

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Q5. Puzzle : 100 people are standing in a circle .each one is allowed ... read more

Interview Questionnaire 

1 Question

  • Q1. Leetcode medium questions

Interview Preparation Tips

Interview preparation tips for other job seekers - Prepare top leetcode questions

I applied via Company Website and was interviewed before Dec 2020. There was 1 interview round.

Interview Questionnaire 

1 Question

  • Q1. Data Structures, Design, Strings, Bit

Interview Preparation Tips

Interview preparation tips for other job seekers - Be thorough with all data structures, know your design and algorithms.

Electronic Arts interview questions for designations

 Senior Software Test Engineer

 (1)

 Software Developer Intern

 (1)

 Softwaretest Engineer

 (1)

 Software Development Engineering Intern

 (1)

 Specialist Testing

 (1)

 QA Tester

 (1)

 Senior QA Tester

 (1)

Software Engineer Jobs at Electronic Arts

View all

Interview questions from similar companies

Interview experience
4
Good
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(3 Questions)

  • Q1. Polymorphism in C++
  • Ans. 

    Polymorphism in C++ allows objects of different classes to be treated as objects of a common superclass.

    • Polymorphism is achieved through function overloading and virtual functions.

    • Function overloading allows multiple functions with the same name but different parameters.

    • Virtual functions are functions in a base class that are overridden in derived classes.

    • Example: Animal class with virtual function 'makeSound', Cat and

  • Answered by AI
  • Q2. Standard template library in C++
  • Ans. 

    STL in C++ provides reusable algorithms and data structures for efficient programming.

    • STL includes containers like vector, list, map, algorithms like sort, find, and iterators.

    • Example: vector v = {1, 2, 3}; sort(v.begin(), v.end());

    • STL saves time by providing pre-implemented solutions for common programming tasks.

Answered by AI
  • Q3. Design Patterns in C++
  • Ans. 

    Design patterns in C++ are reusable solutions to common problems in software design.

    • Design patterns help in creating flexible, maintainable, and scalable code.

    • Examples of design patterns in C++ include Singleton, Factory, Observer, and Strategy.

    • Each design pattern has a specific purpose and can be applied in different scenarios.

    • Understanding design patterns can improve code quality and efficiency in software developmen

  • Answered by AI

    Skills evaluated in this interview

    Interview experience
    4
    Good
    Difficulty level
    -
    Process Duration
    -
    Result
    -
    Round 1 - One-on-one 

    (1 Question)

    • Q1. What are the pillars of OOPS?
    • Ans. 

      The pillars of OOPS are Inheritance, Encapsulation, Abstraction, and Polymorphism.

      • Inheritance allows a class to inherit properties and behavior from another class.

      • Encapsulation restricts access to certain components within a class, protecting the data from outside interference.

      • Abstraction hides the complex implementation details and only shows the necessary features to the user.

      • Polymorphism allows objects to be treated...

    • Answered by AI
    Interview experience
    5
    Excellent
    Difficulty level
    -
    Process Duration
    -
    Result
    -
    Round 1 - Coding Test 

    Required to write codes in python

    Round 2 - Coding Test 

    Required to write codes in python

    Round 3 - HR 

    (2 Questions)

    • Q1. Time to tackle difficulties
    • Q2. Time to learn things outside school
    Interview experience
    2
    Poor
    Difficulty level
    Moderate
    Process Duration
    Less than 2 weeks
    Result
    Not Selected

    I applied via Instahyre and was interviewed in Jan 2024. There was 1 interview round.

    Round 1 - One-on-one 

    (1 Question)

    • Q1. LLD question on whatsapp
    Interview experience
    3
    Average
    Difficulty level
    -
    Process Duration
    -
    Result
    -
    Round 1 - Resume Shortlist 
    Pro Tip by AmbitionBox:
    Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
    View all tips
    Round 2 - Coding Test 

    Basic coding test like palindrome, series,arrays

    Round 3 - One-on-one 

    (1 Question)

    • Q1. Logical questions,puzzle, behavioural round, introduction

    I applied via Naukri.com and was interviewed in May 2021. There were 3 interview rounds.

    Interview Questionnaire 

    1 Question

    • Q1. Questions were mainly from core Java, collections and streams

    Interview Preparation Tips

    Interview preparation tips for other job seekers - Be confident.
    Try to answer all the questions.

    Electronic Arts Interview FAQs

    How many rounds are there in Electronic Arts Software Engineer interview?
    Electronic Arts interview process usually has 1 rounds. The most common rounds in the Electronic Arts interview process are Coding Test.
    How to prepare for Electronic Arts Software Engineer interview?
    Go through your CV in detail and study all the technologies mentioned in your CV. Prepare at least two technologies or languages in depth if you are appearing for a technical interview at Electronic Arts. The most common topics and skills that interviewers at Electronic Arts expect are C++, HTML, Data Structures, Python and Android.
    What are the top questions asked in Electronic Arts Software Engineer interview?

    Some of the top questions asked at the Electronic Arts Software Engineer interview -

    1. Questions on data structures and algorithm...read more
    2. Data Structures, Design, Strings, B...read more
    3. Leetcode medium questi...read more

    Tell us how to improve this page.

    Electronic Arts Software Engineer Interview Process

    based on 1 interview

    Interview experience

    5
      
    Excellent
    View more
    Join Electronic Arts We exist to inspire the world to play.
    Electronic Arts Software Engineer Salary
    based on 43 salaries
    ₹11 L/yr - ₹41.7 L/yr
    201% more than the average Software Engineer Salary in India
    View more details

    Electronic Arts Software Engineer Reviews and Ratings

    based on 6 reviews

    4.0/5

    Rating in categories

    4.1

    Skill development

    4.5

    Work-life balance

    4.2

    Salary

    4.0

    Job security

    4.5

    Company culture

    3.8

    Promotions

    3.6

    Work satisfaction

    Explore 6 Reviews and Ratings
    Sotware Engineer

    Hyderabad / Secunderabad

    4-9 Yrs

    Not Disclosed

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