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Electronic Arts QA/QC Manager Interview Questions and Answers

Updated 25 Oct 2023

Electronic Arts QA/QC Manager Interview Experiences

1 interview found

QA/QC Manager Interview Questions & Answers

user image Anonymous

posted on 25 Oct 2023

Interview experience
3
Average
Difficulty level
Easy
Process Duration
4-6 weeks
Result
Selected Selected

I applied via Approached by Company and was interviewed before Oct 2022. There were 3 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
View all tips
Round 2 - HR 

(1 Question)

  • Q1. Salary expectations and reason for change
Round 3 - One-on-one 

(1 Question)

  • Q1. Current work and scenario based questions

Interview questions from similar companies

I applied via Naukri.com and was interviewed in Mar 2021. There were 4 interview rounds.

Interview Questionnaire 

1 Question

  • Q1. Question on basic JavaScript

Interview Preparation Tips

Interview preparation tips for other job seekers - On the basics of react and JavaScript

Interview Questionnaire 

2 Questions

  • Q1. Palindrome
  • Q2. Study basic coding
Interview experience
4
Good
Difficulty level
Easy
Process Duration
Less than 2 weeks
Result
Selected Selected

I applied via Naukri.com and was interviewed before Mar 2022. There were 4 interview rounds.

Round 1 - Resume Shortlist 
Pro Tip by AmbitionBox:
Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
View all tips
Round 2 - Coding Test 

MCQ based on programming, 2 programming problems

Round 3 - One-on-one 

(5 Questions)

  • Q1. What is copy constructor ?
  • Ans. 

    Copy constructor is a special constructor that creates a new object by copying an existing object.

    • It is used to initialize an object with another object of the same class.

    • It takes a reference to an object of the same class as an argument.

    • It creates a new object with the same values as the object passed as argument.

    • It is automatically called when a new object is created from an existing object.

    • Example: MyClass obj1; MyC

  • Answered by AI
  • Q2. What is shallow copy and deep copy ?
  • Ans. 

    Shallow copy creates a new object with the same reference as the original, while deep copy creates a new object with a new reference.

    • Shallow copy only copies the top-level object, while deep copy copies all nested objects.

    • Shallow copy is faster and uses less memory, while deep copy is slower and uses more memory.

    • Examples of shallow copy include copying arrays and objects using the spread operator, while examples of dee...

  • Answered by AI
  • Q3. Implement Merge Sort on an array
  • Ans. 

    Implementation of Merge Sort on an array

    • Divide the array into two halves

    • Recursively sort the two halves

    • Merge the sorted halves

    • Time complexity: O(n log n)

    • Space complexity: O(n)

  • Answered by AI
  • Q4. What are Virtual Functions ?
  • Ans. 

    Virtual functions are functions that can be overridden by derived classes.

    • Virtual functions are declared in a base class and can be overridden in derived classes.

    • They allow for polymorphism, where a derived class object can be treated as a base class object.

    • Virtual functions are called based on the actual object type, not the pointer or reference type.

    • They are declared using the virtual keyword in the base class and ca...

  • Answered by AI
  • Q5. What are you good at in C++ ?
  • Ans. 

    I am good at object-oriented programming, data structures, and algorithms in C++.

    • Strong understanding of object-oriented programming principles

    • Proficient in implementing data structures and algorithms in C++

    • Experience with memory management and pointers

    • Familiarity with C++ standard library and STL

    • Ability to optimize code for performance and efficiency

  • Answered by AI
Round 4 - HR 

(2 Questions)

  • Q1. Why do you want to get this job ?
  • Ans. 

    I am passionate about software development and this job aligns perfectly with my skills and interests.

    • I have a strong passion for software development and enjoy solving complex problems.

    • This job offers the opportunity to work on cutting-edge technologies and contribute to innovative projects.

    • I am excited about the company's mission and values, and believe in the positive impact software can have on society.

    • I am eager t...

  • Answered by AI
  • Q2. How long will you stay in this company ?
  • Ans. 

    I am committed to staying with the company for the long term and contributing to its success.

    • I am looking for a stable and challenging work environment.

    • I believe in the company's mission and values.

    • I am eager to grow and develop my skills within the company.

    • I am open to new opportunities and challenges that may arise.

    • I am committed to building strong relationships with my colleagues and contributing to a positive work

  • Answered by AI

Interview Preparation Tips

Interview preparation tips for other job seekers - Do OOPS in detail. And practice Data Structures and Algorithms

Skills evaluated in this interview

Interview experience
4
Good
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(3 Questions)

  • Q1. Polymorphism in C++
  • Ans. 

    Polymorphism in C++ allows objects of different classes to be treated as objects of a common superclass.

    • Polymorphism is achieved through function overloading and virtual functions.

    • Function overloading allows multiple functions with the same name but different parameters.

    • Virtual functions are functions in a base class that are overridden in derived classes.

    • Example: Animal class with virtual function 'makeSound', Cat and

  • Answered by AI
  • Q2. Standard template library in C++
  • Ans. 

    STL in C++ provides reusable algorithms and data structures for efficient programming.

    • STL includes containers like vector, list, map, algorithms like sort, find, and iterators.

    • Example: vector v = {1, 2, 3}; sort(v.begin(), v.end());

    • STL saves time by providing pre-implemented solutions for common programming tasks.

Answered by AI
  • Q3. Design Patterns in C++
  • Ans. 

    Design patterns in C++ are reusable solutions to common problems in software design.

    • Design patterns help in creating flexible, maintainable, and scalable code.

    • Examples of design patterns in C++ include Singleton, Factory, Observer, and Strategy.

    • Each design pattern has a specific purpose and can be applied in different scenarios.

    • Understanding design patterns can improve code quality and efficiency in software developmen

  • Answered by AI

    Skills evaluated in this interview

    I applied via Recruitment Consultant and was interviewed in Aug 2021. There was 1 interview round.

    Interview Questionnaire 

    1 Question

    • Q1. Polymorphism and a function to randomize a pack of cards
    • Ans. 

      Polymorphism can be used to create a Card class with different types of cards. A function can then use polymorphism to randomize the pack.

      • Create a Card class with different types of cards as subclasses

      • Implement a function that creates a pack of cards using polymorphism to add different types of cards

      • Use a random number generator to shuffle the pack

    • Answered by AI

    Interview Preparation Tips

    Interview preparation tips for other job seekers - Just be good with OOPs concepts and you are good to go

    I applied via Approached by Company and was interviewed before Jul 2021. There were 7 interview rounds.

    Round 1 - Resume Shortlist 
    Pro Tip by AmbitionBox:
    Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
    View all tips
    Round 2 - HR 

    (1 Question)

    • Q1. Basic question about qualification about experience suitable for role or not
    Round 3 - Technical 

    (3 Questions)

    • Q1. Oops concepts should be strong.
    • Q2. Strong knowledge with c#
    • Q3. Asp .net, MVC, web APIs, .net core .
    Round 4 - Technical 

    (1 Question)

    • Q1. Senior lead will take this round and deep knowledge of technology
    Round 5 - One-on-one 

    (1 Question)

    • Q1. Manager round with skills and experience
    Round 6 - One-on-one 

    (1 Question)

    • Q1. International call one to one
    Round 7 - HR 

    (1 Question)

    • Q1. Final discussion for salary and all

    Interview Preparation Tips

    Topics to prepare for Aristocrat Technologies Software Engineer interview:
    • OOPS
    • C#.Net
    • ASP.Net
    • ASP.Net MVC
    • Web Api
    • .Net Core
    Interview preparation tips for other job seekers - Technical should be strong .
    Oops concepts must be clear .
    Interview experience
    3
    Average
    Difficulty level
    -
    Process Duration
    -
    Result
    -
    Round 1 - Resume Shortlist 
    Pro Tip by AmbitionBox:
    Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
    View all tips
    Round 2 - Coding Test 

    Basic coding test like palindrome, series,arrays

    Round 3 - One-on-one 

    (1 Question)

    • Q1. Logical questions,puzzle, behavioural round, introduction

    I applied via Naukri.com and was interviewed in May 2022. There were 2 interview rounds.

    Round 1 - Resume Shortlist 
    Pro Tip by AmbitionBox:
    Keep your resume crisp and to the point. A recruiter looks at your resume for an average of 6 seconds, make sure to leave the best impression.
    View all tips
    Round 2 - Technical 

    (6 Questions)

    • Q1. Java oops concepts and describe overloading
    • Ans. 

      Java oops concepts include encapsulation, inheritance, abstraction, and polymorphism. Overloading is a way to define multiple methods with the same name but different parameters.

      • Encapsulation: bundling data and methods that operate on that data within a single unit

      • Inheritance: creating new classes from existing ones

      • Abstraction: hiding implementation details and showing only the necessary information

      • Polymorphism: using ...

    • Answered by AI
    • Q2. Encapsulation how to achieve in java
    • Ans. 

      Encapsulation in Java is achieved by using access modifiers and creating classes with private fields and public methods.

      • Use access modifiers such as private, public, and protected to restrict access to fields and methods

      • Create classes with private fields and public methods to control access to data

      • Encapsulation helps to maintain data integrity and prevent unauthorized access to data

      • Example: class Person { private Strin...

    • Answered by AI
    • Q3. Overriding questions code and snippets
    • Q4. Based on overloading and overriding code and snippets
    • Q5. String and string pool
    • Q6. Exception handling throws ,throw

    Interview Preparation Tips

    Interview preparation tips for other job seekers - Be prepared with basic Java upto collection nicely if you going for sg

    Skills evaluated in this interview

    Interview experience
    1
    Bad
    Difficulty level
    Easy
    Process Duration
    2-4 weeks
    Result
    Selected Selected

    I applied via LinkedIn and was interviewed in Apr 2024. There were 2 interview rounds.

    Round 1 - Coding Test 

    Hackerearth test with c# ,SQL and MCQ

    Round 2 - Technical 

    (1 Question)

    • Q1. Mvvm and Entity framework

    Electronic Arts Interview FAQs

    How many rounds are there in Electronic Arts QA/QC Manager interview?
    Electronic Arts interview process usually has 3 rounds. The most common rounds in the Electronic Arts interview process are Resume Shortlist, HR and One-on-one Round.

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    Electronic Arts QA/QC Manager Interview Process

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    Interview experience

    3
      
    Average
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