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Astrogate Labs Fpga Design Engineer Interview Questions and Answers

Updated 24 Nov 2024

Astrogate Labs Fpga Design Engineer Interview Experiences

1 interview found

Interview experience
4
Good
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
No response

I applied via Indeed and was interviewed in Oct 2024. There was 1 interview round.

Interview questions from similar companies

Interview Questionnaire 

1 Question

  • Q1. What is name mangling?
  • Ans. 

    Name mangling is a technique used by compilers to give unique names to functions and variables to avoid naming conflicts.

    • Name mangling is used in C++ to support function overloading.

    • It is also used in Python to avoid naming conflicts in modules.

    • Name mangling can make it difficult to access variables and functions from outside the class in which they are defined.

    • In C++, name mangling can be seen by using the 'nm' comman

  • Answered by AI

Skills evaluated in this interview

Interview Questionnaire 

1 Question

  • Q1. Spring and SpringBoot

I applied via Job Fair and was interviewed before May 2021. There were 2 interview rounds.

Interview Preparation Tips

Interview preparation tips for other job seekers - Be confident and strive hard to achieve what you desire

Interview Questionnaire 

6 Questions

  • Q1. Explain abstract factory design pattern ?
  • Ans. 

    Abstract Factory is a creational design pattern that provides an interface for creating families of related objects.

    • Abstract Factory is used when we need to create families of related objects without specifying their concrete classes.

    • It provides an interface for creating objects of related classes without specifying their concrete classes.

    • It encapsulates a group of factories that have a common theme.

    • It promotes loose c...

  • Answered by AI
  • Q2. How do you do range based map iteration
  • Ans. 

    Range based map iteration can be done using a for-each loop or iterators.

    • Use a for-each loop to iterate over the map elements.

    • Alternatively, use iterators to traverse the map.

    • The range-based for loop is preferred for its simplicity and readability.

    • Example: for(auto const& [key, value] : myMap) { //do something with key and value }

  • Answered by AI
  • Q3. What are detached and joined threads
  • Ans. 

    Detached threads are independent threads that run separately from the main thread. Joined threads are threads that wait for the main thread to finish.

    • Detached threads are created using pthread_detach() function

    • Joined threads are created using pthread_join() function

    • Detached threads do not need to be explicitly terminated

    • Joined threads must be explicitly terminated using pthread_exit() or return statement

    • Detached thread...

  • Answered by AI
  • Q4. What are static code analysis tools
  • Ans. 

    Static code analysis tools are software programs that analyze source code to find potential issues and improve code quality.

    • Static code analysis tools scan code without executing it

    • They can detect issues such as security vulnerabilities, coding errors, and performance problems

    • Examples of static code analysis tools include SonarQube, ESLint, and Checkstyle

  • Answered by AI
  • Q5. Command to list currently running threads in linux
  • Ans. 

    Command to list currently running threads in linux

    • Use the 'ps' command with the 'H' option to display threads in a hierarchy

    • Use the 'top' command to display threads in real-time

    • Use the 'htop' command for an interactive display of threads

  • Answered by AI
  • Q6. Can we perform arithmetic operation on Unique pointer
  • Ans. 

    No, arithmetic operations cannot be performed on unique pointers.

    • Unique pointers are used to manage the lifetime of dynamically allocated objects.

    • They cannot be copied or assigned, only moved.

    • Arithmetic operations are not defined for pointers, including unique pointers.

  • Answered by AI

Skills evaluated in this interview

Interview Questionnaire 

1 Question

  • Q1. Design facebook
  • Ans. 

    Designing Facebook is a complex task involving various components and technologies.

    • Identify the core features of Facebook such as user profiles, news feed, messaging, and groups.

    • Choose appropriate technologies for each component such as PHP for backend, React for frontend, and MySQL for database.

    • Ensure scalability and performance by implementing caching, load balancing, and database sharding.

    • Implement security measures...

  • Answered by AI

Interview Preparation Tips

Interview preparation tips for other job seekers - Database, logical reasoning

Skills evaluated in this interview

Interview Questionnaire 

1 Question

  • Q1. What are your career aspirations?
Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
-
Interview experience
5
Excellent
Difficulty level
Easy
Process Duration
4-6 weeks
Result
Selected Selected

I applied via Naukri.com and was interviewed in Aug 2024. There was 1 interview round.

Skills evaluated in this interview

Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
-

Interview Preparation Tips

Interview preparation tips for other job seekers - Prepare well your resume
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Astrogate Labs Interview FAQs

How many rounds are there in Astrogate Labs Fpga Design Engineer interview?
Astrogate Labs interview process usually has 1 rounds. The most common rounds in the Astrogate Labs interview process are Technical.
How to prepare for Astrogate Labs Fpga Design Engineer interview?
Go through your CV in detail and study all the technologies mentioned in your CV. Prepare at least two technologies or languages in depth if you are appearing for a technical interview at Astrogate Labs. The most common topics and skills that interviewers at Astrogate Labs expect are C, C++, Design Engineering, Digital Design and FPGA.

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Astrogate Labs Fpga Design Engineer Interview Process

based on 1 interview

Interview experience

4
  
Good
View more

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