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I applied via Referral and was interviewed in Oct 2024. There were 2 interview rounds.
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I applied via Referral and was interviewed in Aug 2023. There was 1 interview round.
I applied via Approached by Company and was interviewed before Oct 2023. There was 1 interview round.
Design patterns are reusable solutions to common problems in software design, while SOLID principles are guidelines for writing maintainable and scalable code.
Design patterns help in organizing code, improving code reusability, and making code more maintainable.
Examples of design patterns include Singleton, Factory, Observer, and Strategy.
SOLID principles consist of Single Responsibility, Open/Closed, Liskov Substituti...
To create a top down Unity application based on SOLID principles, start by designing separate classes for each game element and ensuring single responsibility, open/closed, Liskov substitution, interface segregation, and dependency inversion principles are followed.
Design separate classes for player, enemies, obstacles, etc.
Ensure each class has a single responsibility.
Use interfaces to define common behaviors for diff...
I applied via Referral and was interviewed in Aug 2023. There was 1 interview round.
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