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Tuples are immutable while lists are mutable in Python.
Tuples are created using parentheses () while lists are created using square brackets []
Tuples are faster than lists for iteration and accessing elements
Lists are more flexible as they can be modified, appended, or extended
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posted on 15 Dec 2019
I applied via Naukri.com and was interviewed in Jul 2019. There were 5 interview rounds.
posted on 4 Nov 2021
I applied via Recruitment Consultant and was interviewed before Nov 2020. There were 3 interview rounds.
posted on 27 Jan 2023
I applied via Job Portal and was interviewed in Dec 2022. There were 2 interview rounds.
To find code performance issues in production, use monitoring tools and profiling techniques.
Use monitoring tools like New Relic, AppDynamics, or Datadog to track performance metrics and identify bottlenecks.
Use profiling techniques like CPU profiling, memory profiling, and network profiling to pinpoint specific areas of the code that are causing performance issues.
Analyze logs and error messages to identify patterns a...
Asynchronous programming is a programming paradigm that allows multiple tasks to run concurrently without blocking each other.
Asynchronous programming is used to improve the performance of applications that require a lot of I/O operations.
It involves the use of callbacks, promises, and async/await keywords in JavaScript.
Asynchronous programming can be used in both front-end and back-end development.
Examples of asynchro...
Program to change background color on button click in Angular
Create a button in Angular template
Add click event listener to the button
Use setInterval() function to change background color after every 0.5 sec
Use ngStyle directive to change background color dynamically
Use Angular's 'resolve' property to load component after services are loaded.
Create a resolver service that waits for all three services to complete before resolving.
Add the resolver service to the 'resolve' property of the component's route.
Access the resolved data in the component using the ActivatedRoute service.
Example: { path: 'my-component', component: MyComponent, resolve: { data: MyResolverService } }
IQueryable is for querying data from a source that implements IQueryable interface while IEnumerable is for iterating over a collection of data.
IQueryable is used for deferred execution while IEnumerable is used for immediate execution.
IQueryable is used for querying data from a remote data source while IEnumerable is used for querying data from an in-memory collection.
IQueryable is more efficient for large datasets as...
Entity Framework is an ORM while ADO.NET is a data access technology.
Entity Framework is easier to use and provides more abstraction than ADO.NET.
ADO.NET is faster and more flexible than Entity Framework.
Use Entity Framework for simple CRUD operations and ADO.NET for complex queries and performance-critical applications.
End to end automation cycle involves automating the entire software development process from planning to deployment.
The cycle starts with requirements gathering and planning
Next, the code is developed and tested using automation tools
Continuous integration and delivery are used to deploy the code to production
Monitoring and feedback are used to improve the process
Examples of automation tools include Jenkins, Selenium,
posted on 18 May 2023
I applied via Naukri.com and was interviewed in Apr 2023. There were 4 interview rounds.
WPF C# is a framework for building desktop applications. Binding is a way to connect UI elements to data sources.
WPF stands for Windows Presentation Foundation
C# is the programming language used for WPF development
Binding allows for automatic updates of UI elements when data changes
Example code for binding:
DataContext is used to set the data source for binding
posted on 7 Aug 2024
I applied via Naukri.com and was interviewed in Jul 2024. There were 2 interview rounds.
Basics of C++. Solve some problem by given complexity. Find the bugs in code.
Design patterns in C++ are reusable solutions to common problems in software design.
Design patterns help in creating flexible, maintainable, and scalable code.
Examples of design patterns in C++ include Singleton, Factory, Observer, and Strategy.
Each design pattern has a specific purpose and can be applied in different scenarios.
posted on 31 Aug 2024
I applied via Recruitment Consulltant and was interviewed before Aug 2023. There was 1 interview round.
Developed a web application for tracking and managing inventory in real-time
Implemented a user-friendly interface for adding, updating, and deleting inventory items
Utilized RESTful APIs to communicate with backend database for seamless data retrieval and storage
Incorporated barcode scanning functionality for quick and accurate inventory management
Singleton pattern ensures a class has only one instance and provides a global point of access to it.
Create a private static instance variable of the class
Make the constructor private to prevent instantiation from outside the class
Provide a static method to access the instance, creating it if necessary
Use synchronized block or double-checked locking to ensure only one thread can access singleton instance at a time.
Use synchronized block to ensure thread safety in getInstance() method
Implement double-checked locking to minimize synchronization overhead
Consider using Enum singleton for thread safety without synchronization
A delegate is a type that represents references to methods with a specific parameter list and return type.
Delegates are similar to function pointers in C++ or pointers to member functions in C++.
Delegates are used to pass methods as arguments to other methods.
Delegates can be used to define callback methods.
Syntax: delegate return_type delegate_name(parameter_list);
An event is an occurrence or happening that can be detected and responded to by software.
Events can be user actions (clicking a button, typing in a text box)
Events can be system-generated (timer expiration, network packet arrival)
Events are typically handled by event handlers or listeners in software development
posted on 14 Nov 2024
posted on 5 Aug 2022
I applied via Recruitment Consulltant and was interviewed in Jun 2022. There were 5 interview rounds.
Design patterns are used to solve common software design problems. Each use case requires a specific pattern.
Design patterns are reusable solutions to common software design problems.
Each use case requires a specific pattern to be used.
Examples of design patterns include Singleton, Factory, and Observer.
The choice of pattern depends on the problem being solved and the requirements of the system.
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