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WarmOven Interview Questions and Answers

Updated 11 Sep 2024

Q1. Explain Object Oriented Programming

Ans.

Object Oriented Programming is a programming paradigm based on the concept of objects, which can contain data and code.

  • OOP focuses on creating objects that interact with each other to solve complex problems.

  • Objects have attributes (data) and methods (functions) that can manipulate the data.

  • Encapsulation, inheritance, and polymorphism are key principles of OOP.

  • Example: In a car simulation program, a 'Car' object can have attributes like speed and color, and methods like accele...read more

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Q2. Swap L1 and L5 in a list

Ans.

Swap L1 and L5 in a list

  • Create a temporary variable to store the value of L1

  • Assign the value of L5 to L1

  • Assign the value of the temporary variable to L5

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Q3. Explain Moving Average

Ans.

Moving Average is a statistical technique used to analyze data points by creating a series of averages of different subsets of the full data set.

  • Moving Average helps in smoothing out fluctuations in data to identify trends over time.

  • It is calculated by taking the average of a specific number of data points within a defined window.

  • For example, a 3-day moving average for stock prices would be the average of the stock prices over the past 3 days.

  • Moving Average is commonly used i...read more

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Q4. Explain classes objects

Ans.

Classes are blueprints for creating objects in object-oriented programming.

  • Classes define the properties and behaviors of objects

  • Objects are instances of classes

  • Classes can inherit properties and behaviors from other classes

  • Classes can have constructors to initialize objects

  • Classes can have methods to perform actions

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Q5. Explain Decorators

Ans.

Decorators in Python are functions that modify the behavior of other functions.

  • Decorators are denoted by the @ symbol followed by the decorator function name.

  • They allow you to add functionality to an existing function without modifying its code.

  • Common use cases include logging, timing, and authentication.

  • Example: @decorator_function def function_to_decorate(): pass

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Q6. Explain Functions

Ans.

Functions are blocks of code that perform a specific task and can be reused multiple times in a program.

  • Functions help in organizing code and making it more modular.

  • They can take input parameters and return output values.

  • Functions can be called multiple times from different parts of the program.

  • Examples: summing two numbers, finding the maximum value in a list.

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