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10+ The New College Interview Questions and Answers
Q1. Write a program..
Program to print the Fibonacci series up to a given number.
Take input from user for the limit of the series.
Initialize two variables with 0 and 1 respectively.
Use a loop to generate the series and print each number.
Add the previous two numbers to get the next number in the series.
Q2. Palindrome code should design
Palindrome code should be designed to check if a given string is the same forwards and backwards.
Create a function that takes a string as input
Remove any spaces and punctuation from the string
Reverse the string and compare it to the original string to check if it is a palindrome
Q3. What is interface
An interface in software engineering defines a contract for classes to implement, specifying methods and properties.
Defines a set of methods and properties that a class must implement
Does not contain any implementation details, only method signatures
Used to achieve abstraction and multiple inheritance in programming
Examples: Java interfaces, C# interfaces
Q4. What is Structured Query Language ?
Structured Query Language (SQL) is a standard language for managing and manipulating databases.
SQL is used to communicate with databases to perform tasks like querying data, updating records, and creating tables.
Common SQL commands include SELECT, INSERT, UPDATE, DELETE, and CREATE.
SQL is not case-sensitive, but it is conventionally written in uppercase for keywords and lowercase for table and column names.
Q5. Difference between primary and unique key
Primary key uniquely identifies each record in a table, while unique key ensures each value in a column is unique.
Primary key does not allow NULL values, while unique key allows one NULL value.
A table can have only one primary key, but multiple unique keys.
Primary key is automatically indexed, while unique key may or may not be indexed.
Example: Primary key for a 'Students' table could be 'StudentID', while unique key could be 'Email'.
Q6. What is class?and write a logic for object in a class.
A class is a blueprint for creating objects in object-oriented programming.
A class defines the properties and behaviors of objects.
An object is an instance of a class.
Example: Class 'Car' can have properties like 'color' and 'model', and behaviors like 'drive' and 'stop'.
Q7. Write a program for factorial of a number using for loop?
Program to calculate factorial of a number using for loop
Initialize a variable to store the factorial result
Use a for loop to iterate from 1 to the given number
Multiply the current value with the factorial result in each iteration
Return the factorial result
Q8. What are the areas that you will focus on while testing?
Areas of focus include functionality, usability, performance, security, and compatibility testing.
Functionality testing to ensure all features work as intended
Usability testing to assess user experience and ease of use
Performance testing to evaluate system speed and responsiveness
Security testing to identify vulnerabilities and ensure data protection
Compatibility testing to check if the software works on different devices and platforms
Q9. Explain different types of inheritance
Types of inheritance in .NET include single, multiple, multilevel, hierarchical, and hybrid inheritance.
Single inheritance: A class can inherit from only one base class.
Multiple inheritance: A class can inherit from multiple base classes (not supported in C#).
Multilevel inheritance: A class can inherit from a derived class, creating a hierarchy of classes.
Hierarchical inheritance: Multiple classes can inherit from a single base class.
Hybrid inheritance: Combination of multipl...read more
Q10. Explain what is oops
OOPs stands for Object-Oriented Programming. It is a programming paradigm based on the concept of objects.
OOPs focuses on creating objects that contain data and methods to manipulate that data.
It involves concepts like inheritance, encapsulation, polymorphism, and abstraction.
Example: Inheritance allows a class to inherit properties and methods from another class, promoting code reusability.
Q11. What is inheritance
Inheritance is a mechanism in object-oriented programming where a class inherits properties and behaviors from another class.
Allows a class to reuse code from another class
Promotes code reusability and reduces redundancy
Derived class inherits members from base class
Example: Class Car can inherit properties and methods from class Vehicle
Q12. Debugging Techniques, Types of Logs
Debugging techniques involve using logs to identify and fix issues in code.
Types of logs include console logs, file logs, event logs, and trace logs.
Debugging techniques include using breakpoints, stepping through code, and analyzing error messages.
Logging frameworks like log4net and NLog can be used to generate logs for debugging purposes.
Q13. Review BRD Understanding the requirements Function and non functional testing Performance testing Load testing
Reviewing the Business Requirements Document (BRD) and understanding the testing requirements for function, non-functional, performance, and load testing.
Review the BRD to understand the project requirements and scope
Identify the functional requirements that need to be tested to ensure the system meets the specified criteria
Plan and execute non-functional testing to assess aspects like usability, reliability, and scalability
Conduct performance testing to evaluate the system's...read more
Q14. 1.swap two numbers without using temp variable 2.Reverse the string.
Swap two numbers without using temp variable and reverse a string without using built-in functions.
To swap two numbers without using temp variable, use bitwise XOR operation.
To reverse a string without using built-in functions, use two pointers approach.
Example for swapping numbers: a = a ^ b; b = a ^ b; a = a ^ b;
Example for reversing a string: use two pointers to swap characters from start and end of the string.
Q15. Printing odd numbers
Printing odd numbers from a given list or range.
Iterate through the list or range of numbers
Check if each number is odd by using the modulo operator (%)
Print the odd numbers
Q16. Explain with examples - OOPS Concepts
OOPS concepts are fundamental principles in object-oriented programming.
Encapsulation: bundling data and methods that operate on the data into a single unit (class). Example: class Car with properties like make, model, and methods like start(), stop().
Inheritance: allows a class to inherit properties and behavior from another class. Example: class SUV inheriting from class Car.
Polymorphism: ability of objects to take on multiple forms. Example: a method like draw() can be imp...read more
Q17. How debugging can be achieved
Debugging can be achieved by identifying and fixing errors in the code.
Use debugging tools like breakpoints to pause the code execution and inspect variables
Review the code logic and look for syntax errors or logical mistakes
Utilize logging to track the flow of the program and identify issues
Test the code with different inputs to reproduce and isolate the bugs
Collaborate with team members to get fresh perspectives on the problem
Q18. What is debugging
Debugging is the process of identifying and fixing errors or bugs in software code.
Identifying and isolating issues in the code
Using tools like breakpoints and print statements to track down bugs
Fixing errors to ensure the code runs correctly
Testing the code to verify that the bugs have been resolved
Q19. Store procedure
A stored procedure is a set of SQL statements that can be stored and executed on the database server.
Stored procedures improve performance by reducing network traffic and can be reused.
They can also enhance security by controlling access to data.
Examples: CREATE PROCEDURE, EXECUTE PROCEDURE.
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