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I applied via Company Website and was interviewed in Dec 2021. There was 1 interview round.
I applied via Naukri.com and was interviewed in Feb 2021. There were 3 interview rounds.
The number of working days and working hours for a Software Developer.
Software Developers typically work 5 days a week.
The standard working hours for Software Developers are 8 hours per day.
However, the actual number of working days and hours may vary depending on the company and project requirements.
I applied via Campus Placement and was interviewed before Aug 2020. There was 1 interview round.
posted on 27 Jun 2020
I applied via Recruitment Consultant and was interviewed in May 2020. There were 5 interview rounds.
I applied via Campus Placement and was interviewed before Nov 2021. There were 3 interview rounds.
Basic Accounting questions and analytical questions
Deferred revenue is an accounting term that refers to revenue that has been received but not yet earned.
Deferred revenue is also known as unearned revenue.
It is common in subscription-based businesses where customers pay in advance for services that will be provided over time.
The revenue is recognized as earned revenue over the period of time that the service is provided.
Deferred revenue is recorded as a liability on t...
I applied via Company Website and was interviewed in Dec 2019. There were 4 interview rounds.
I applied via Referral and was interviewed in May 2021. There was 1 interview round.
I applied via Referral and was interviewed in Sep 2021. There were 3 interview rounds.
Solid Principles are a set of design principles for writing maintainable and scalable software.
Solid Principles consist of five principles: Single Responsibility Principle, Open/Closed Principle, Liskov Substitution Principle, Interface Segregation Principle, and Dependency Inversion Principle.
Single Responsibility Principle states that a class should have only one reason to change.
Open/Closed Principle states that sof...
Abstraction focuses on hiding implementation details, while interface defines a contract for classes to follow.
Abstraction allows us to focus on the essential features of an object, while hiding unnecessary details.
Interface defines a set of methods that a class must implement, providing a contract for how the class should behave.
Abstraction is achieved through abstract classes and interfaces in object-oriented program...
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