As an Environment 3D Artist, you will be a part of a team responsible for creating high-quality 3D models for building our environments. You will work closely with the CG Supervisor. Your duties will consist of creating assets or complex sets of assets as well as contributing to building the environment by set dressing and level art support.
Your daily tasks:
Creating high-quality 3D Models & Textures.
Integrating 3D Assets into VFX Pipeline following the defined technical requirements and ensuring that both technical and artistic quality is met.
Creating environments and set dressing based on concept art & references.
Working closely with the CG Supervisor and Senior members of the team to make sure the artistic vision is coming to life.
Collaborating with other departments to help create the best player experience possible.
Working with Production to ensure time estimates are accurate and achievable.
Requirements
A minimum of 3+ years of experience in creating 3D Environment
Great understanding of next-gen asset creation workflow.
Deep understanding of art fundamentals and design, a keen eye for composition, shape, colour and detail.
An exceptional understanding of form, structure and silhouette in regard to modelling.
Strong texturing and painting skills.
Great knowledge of 3D packages.
Great communication skills & team-player attitude.