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7-10 years
Augmented Reality Designer - Unreal Engine/Unity3D (7-10 yrs)
Coders Brain
posted 13d ago
Flexible timing
Key skills for the job
We are looking for a highly experienced and creative Augmented Reality Designer with 7-10 years of expertise to join our team remotely.
The ideal candidate will have extensive knowledge of designing and developing AR applications and experiences, a strong background in 3D modeling, and proficiency with AR platforms and tools.
This role requires innovative thinking to create cutting-edge immersive experiences that captivate and engage users.
Key Responsibilities :
AR Experience Design :
- Conceptualize, design, and deliver high-quality augmented reality experiences for various platforms.
- Develop creative 3D assets, animations, and interactive elements for AR environments.
- Ensure the AR solutions align with project requirements and provide exceptional user engagement.
AR Development and Prototyping :
- Build and prototype AR applications using tools like Unity, Unreal Engine, ARKit, and ARCore.
- Collaborate with developers to integrate designs into functional AR solutions.
Optimization and Performance :
- Optimize 3D models, textures, and animations to ensure smooth performance across devices.
- Test and debug AR applications to ensure functionality and compatibility with AR platforms.
Collaboration and Project Leadership :
- Work with cross-functional teams, including developers, UX designers, and stakeholders, to create cohesive AR experiences.
- Lead design discussions, provide technical expertise, and mentor junior team members as needed.
Research and Innovation :
- Stay updated on the latest AR trends, tools, and technologies to integrate cutting-edge features into projects.
- Explore new applications of AR to enhance the user experience and drive business value.
Technical Skills and Qualifications :
Core Skills :
- Expertise in AR tools such as Unity 3D, Unreal Engine, ARKit, ARCore, and Vuforia.
- Strong experience with 3D modeling, rigging, and animation tools like Blender, Maya, or 3ds Max.
- Proficiency in designing for both marker-based and markerless AR systems.
Programming and Scripting :
- Hands-on experience with C#, C++, or JavaScript for AR development.
- Familiarity with shader development and rendering pipelines for AR optimization.
- 3D modeling and animation, using software like Blender, Maya, or Unity.
- Must be able to code and script the logic and behavior of the AR content with languages like C#, JavaScript, or Swift.
- Knowledgeable in AR frameworks and SDKs such as ARKit, ARCore, Vuforia, or Spark AR Studio.
Additional Skills :
- Experience with AR hardware such as HoloLens, Magic Leap, or AR-enabled mobile devices.
- Knowledge of UI/UX design principles tailored for AR environments.
- Familiarity with AR integration with cloud services for enhanced functionality.
Functional Areas: Other
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