Zepto
10+ Cipla Interview Questions and Answers
Q1. LLD Round:- Design classes for bidding system when new bid notifications shown to all users who already bided for it.
Design classes for a bidding system with new bid notifications for users who have already bid.
Create a Bid class with attributes like bidder, amount, timestamp, etc.
Create a Notification class with attributes like message, recipient, timestamp, etc.
Create a BiddingSystem class to manage bids and notifications.
Implement a method in BiddingSystem to notify users who have already bid when a new bid is placed.
Consider using Observer design pattern to notify users efficiently.
Q2. Replace all zeros to 1 which are surrounded by 1's
Replace zeros surrounded by ones with ones in an array of strings
Iterate through each string in the array
Check for zeros surrounded by ones and replace them with ones
Return the modified array of strings
Q3. Minimum jumps to reach end of an array
The minimum number of jumps needed to reach the end of an array.
Use dynamic programming to keep track of the minimum jumps needed at each index.
At each index, calculate the maximum reachable index and update the minimum jumps accordingly.
Example: For array [2, 3, 1, 1, 2, 4, 2, 0, 1, 1], the minimum jumps needed is 4.
Q4. Design HLD for rider management system
Design HLD for rider management system
Use microservices architecture for scalability and flexibility
Implement user authentication and authorization for security
Include features like ride tracking, payment processing, and feedback system
Utilize databases for storing rider information and ride history
Q5. Design Splitwise Application (LLD)
Design a Splitwise application for managing shared expenses among friends.
Implement user authentication and authorization for secure access.
Create a user-friendly interface for adding expenses and splitting them among friends.
Develop algorithms for calculating balances and settling debts between users.
Include features for adding comments, attaching receipts, and generating reports.
Consider scalability and performance optimizations for handling large user bases and transaction...read more
Q6. Design Booking Management System
Design a Booking Management System for handling reservations and scheduling.
Create a user-friendly interface for customers to make bookings
Implement a database to store booking information
Include features for managing availability, cancellations, and payments
Q7. Design Google Meet
Design a video conferencing platform similar to Google Meet.
Implement real-time video and audio streaming
Include features like screen sharing, chat, and participant management
Ensure scalability to support large number of users
Focus on security and privacy measures
Optimize for low latency and high quality video/audio
Q8. Design lld for Dream 11
Designing the low-level design for Dream 11 platform.
Use microservices architecture for scalability and flexibility.
Implement a robust database schema to handle large amounts of user data.
Utilize caching mechanisms to improve performance, especially during peak usage times.
Include authentication and authorization mechanisms to ensure data security.
Design APIs for seamless integration with third-party services.
Implement monitoring and logging for better troubleshooting and mai...read more
Q9. Design LLD of google calendar
Design LLD of google calendar
Use microservices architecture for scalability and maintainability
Implement features like event creation, editing, deletion, reminders, and sharing
Utilize databases for storing user data and events
Include user authentication and authorization for security
Integrate with external APIs for syncing with other calendars
Q10. Low Level Design for Chess
Low level design for a chess game including classes, functions, and data structures.
Create classes for pieces (e.g. Pawn, Rook, Bishop) with properties like position and color
Implement functions for moving pieces, checking valid moves, and capturing opponent pieces
Use data structures like 2D arrays to represent the chess board and track piece positions
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