Game Tester

10+ Game Tester Interview Questions and Answers for Freshers

Updated 25 Sep 2024

Q1. What if the developer fixed the bugs you mentioned to them then after what is your responsibility ? what are you gonna do?

Ans.

I will retest the game to ensure the bugs are fixed and report any new issues found.

  • Retest the game to ensure the bugs are fixed

  • Report any new issues found

  • Collaborate with the developer to ensure the game is ready for release

Q2. Why did you choose game testing compared to other testing domains are there?

Ans.

I chose game testing because of my passion for gaming and the opportunity to contribute to the development of immersive and enjoyable experiences.

  • Passion for gaming: I have always been an avid gamer and have a deep understanding of game mechanics and player experience.

  • Contribution to development: Game testing allows me to provide valuable feedback and identify bugs or glitches that can enhance the overall gameplay.

  • Immersive and enjoyable experiences: Being a game tester allow...read more

Q3. Have you found any bugs while playing any of those (your favorite one) games? What are they?

Ans.

Yes, I have found bugs while playing my favorite games.

  • In game X, I encountered a bug where the character would get stuck in a wall and couldn't move.

  • In game Y, there was a bug that caused the game to crash whenever I tried to access the inventory menu.

  • In game Z, I noticed a bug where the enemy AI would sometimes freeze and stop attacking.

  • In game A, there was a bug that caused graphical glitches when playing on certain graphics settings.

Q4. What kind of games do you play?

Ans.

I play a variety of games across different genres and platforms.

  • I enjoy playing action-adventure games like Assassin's Creed and Uncharted.

  • I also like playing strategy games such as Civilization and XCOM.

  • I am a fan of RPGs like The Witcher and Skyrim.

  • I enjoy puzzle games like Portal and The Witness.

  • I occasionally play multiplayer games like Overwatch and Rocket League.

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Q5. Have you used any defect tracking tools?

Ans.

Yes, I have used defect tracking tools extensively.

  • I have experience using JIRA, Bugzilla, and Trello.

  • I am familiar with creating and updating tickets, assigning priorities, and communicating with developers.

  • I have also used custom defect tracking tools developed by the company.

  • I understand the importance of accurate and detailed defect tracking in ensuring a high-quality product.

Q6. How can you reproduce a bug?

Ans.

To reproduce a bug, follow the steps that led to the bug and try to recreate it consistently.

  • Identify the steps that led to the bug

  • Try to recreate the bug consistently

  • Document the steps taken to reproduce the bug

  • Test different scenarios to ensure the bug is not a one-time occurrence

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Q7. How would you get to know what kind of bug can be assigned to which team?

Ans.

To determine which team to assign a bug to, one must consider the type of bug, the expertise of each team, and the severity of the issue.

  • Identify the type of bug (e.g. graphical, gameplay, audio) to determine which team is best suited to address it

  • Consider the expertise and strengths of each team (e.g. programming, design, QA) in relation to the bug

  • Assess the severity and impact of the bug on the game to prioritize assignments

Q8. What is regression testing?

Ans.

Regression testing is the process of testing changes made to a software application to ensure that existing functionality still works as intended.

  • It involves retesting previously tested features to ensure that they still work after changes have been made.

  • It helps to identify any new bugs or issues that may have been introduced during the development process.

  • It is typically performed after a new build or release of the software.

  • Examples include testing a new version of a mobil...read more

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Q9. What is Bug life cycle?

Ans.

Bug life cycle refers to the stages a bug goes through from discovery to resolution.

  • Bug is discovered by tester

  • Bug is reported to development team

  • Bug is assigned to a developer

  • Developer fixes the bug

  • Bug is retested by tester

  • Bug is closed if fixed or reopened if not

Q10. Bug severity and priority with examples.

Ans.

Bug severity and priority are important factors in game testing.

  • Severity refers to the impact of a bug on the game's functionality, while priority refers to the order in which bugs should be fixed.

  • Examples of high severity bugs include crashes, freezes, and game-breaking glitches.

  • Examples of high priority bugs include those that affect gameplay mechanics, user interface, or game progression.

  • Bug severity and priority are often determined by the game's development team and can ...read more

Q11. What games do you play ?

Ans.

I play a variety of games across different genres and platforms.

  • I enjoy playing action-adventure games like Assassin's Creed and Uncharted.

  • I also like playing multiplayer games such as Call of Duty and Fortnite.

  • I am a fan of role-playing games like The Witcher and Skyrim.

  • I occasionally play puzzle games like Portal and Tetris for a change of pace.

Q12. What is an IP address ?

Ans.

An IP address is a unique numerical label assigned to each device connected to a computer network.

  • An IP address consists of four sets of numbers separated by periods (e.g. 192.168.1.1)

  • There are two types of IP addresses: IPv4 (32-bit) and IPv6 (128-bit)

  • IP addresses are used for identifying and communicating with devices on a network

Q13. What is SDLC,STLC & Bug life cycle?

Ans.

SDLC stands for Software Development Life Cycle, STLC stands for Software Testing Life Cycle, and Bug life cycle is the process of a bug from identification to resolution.

  • SDLC is the process of planning, creating, testing, and deploying software.

  • STLC involves activities like test planning, test design, test execution, and test closure.

  • Bug life cycle includes stages like New, Assigned, Open, Fixed, Retest, Verified, and Closed.

  • Example: In SDLC, a software project goes through ...read more

Q14. What is severity and priority?

Ans.

Severity and priority are terms used in software testing to classify and prioritize bugs.

  • Severity refers to the impact of a bug on the system or application. It is usually categorized as low, medium, or high.

  • Priority, on the other hand, determines the order in which bugs should be fixed. It is usually categorized as low, medium, or high as well.

  • For example, a bug that causes the application to crash would have high severity and high priority, while a minor visual glitch may h...read more

Q15. Difference between java and javascript?

Ans.

Java is a general-purpose programming language, while JavaScript is a scripting language primarily used for web development.

  • Java is a statically typed language, while JavaScript is dynamically typed.

  • Java is compiled and runs on the Java Virtual Machine (JVM), while JavaScript is interpreted and runs in the browser.

  • Java is used for building standalone applications, server-side applications, and Android apps, while JavaScript is mainly used for client-side web development.

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