Game Developer Intern
Game Developer Intern Interview Questions and Answers
Q1. What is OOPS? Various concepts of OOPS
OOPS stands for Object-Oriented Programming. It is a programming paradigm based on the concept of objects, which can contain data and code.
Encapsulation: Bundling data and methods that operate on the data into a single unit (object)
Inheritance: Ability of a class to inherit properties and behavior from another class
Polymorphism: Ability to present the same interface for different data types
Abstraction: Hiding the complex implementation details and showing only the necessary f...read more
Q2. What is a class and object?
A class is a blueprint for creating objects in object-oriented programming. An object is an instance of a class.
A class defines the properties and behaviors of objects.
An object is a specific instance of a class.
Objects can have their own unique data and methods, while classes provide a template for creating objects.
Example: Class 'Car' may have properties like 'color' and 'model', while an object of class 'Car' could be 'Toyota Corolla'.
Game Developer Intern Interview Questions and Answers for Freshers
Q3. What is abstraction?
Abstraction is the process of removing unnecessary details and focusing on essential characteristics.
Abstraction allows developers to work at a higher level of understanding without needing to worry about specific implementation details.
It helps in simplifying complex systems by breaking them down into smaller, more manageable parts.
For example, in programming, object-oriented programming languages use abstraction to create classes that represent real-world entities while hid...read more
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