Android Mobile Application Developer
10+ Android Mobile Application Developer Interview Questions and Answers
Q1. 1. Sealed Classes vs Enum 2. Activity Lifecycle and Fragment Lifecycle 3. Serialization in Java 4. Scope functions in Kotlin 5. Doze mode 6. New features in Android 11 7. Interprocess communication/AIDL 8. DI D...
read moreThe interview questions cover a range of topics related to Android development, including Kotlin, Android 11 features, design patterns, and more.
Sealed classes are used for representing restricted class hierarchies, while enums are used for representing a fixed set of constants.
Activity Lifecycle and Fragment Lifecycle are important concepts in Android development for managing the state of activities and fragments.
Serialization in Java is the process of converting an object i...read more
Q2. When will you open DB connection and when will you close in activity lifecycles methods?😉
DB connection should be opened in onCreate() and closed in onDestroy() method.
Open DB connection in onCreate() method.
Close DB connection in onDestroy() method.
Avoid opening and closing DB connection frequently.
Use SQLiteOpenHelper class to manage DB connection.
Q3. How to pass data from one activity to another activity?
Data can be passed between activities using Intent and Bundle.
Create an Intent object in the sending activity
Add data to the Intent using putExtra() method
Start the new activity by calling startActivity() with the Intent
Retrieve the data in the receiving activity using getIntent() and getExtra()
Q4. What is Array?And how will you find index of array?
An array is a data structure that stores a collection of elements of the same type. The index of an array is the position of an element within the array.
Arrays are used to store multiple values in a single variable.
To find the index of an element in an array, you can use the indexOf() method.
Example: String[] array = {"apple", "banana", "orange"}; int index = Arrays.asList(array).indexOf("banana");
Q5. What is meant by pricing procedure?
Pricing procedure refers to the process of determining the price of a product or service based on various factors.
Pricing procedure involves analyzing costs, competition, target market, and value proposition.
It helps in setting a price that maximizes profits while remaining competitive in the market.
Different pricing strategies such as cost-plus pricing, value-based pricing, and competitive pricing can be part of a pricing procedure.
Pricing procedure may also involve discount...read more
Q6. Higher Order and Lambda Functions in Kotlin
Higher Order and Lambda Functions in Kotlin
Higher order functions are functions that take other functions as parameters or return functions
Lambda functions are anonymous functions that can be used as arguments or return values in higher order functions
They provide a concise way to write code and enable functional programming in Kotlin
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Q7. Null Pointer Prevention and Type safety in kotlin
Null pointer prevention and type safety in Kotlin
Kotlin uses nullable and non-nullable types to prevent null pointer exceptions
The safe call operator '?' can be used to safely access nullable variables
The '!!' operator can be used to explicitly throw a null pointer exception
Kotlin's type system ensures type safety by checking types at compile-time
Q8. What is flutter?
Flutter is an open-source UI software development kit created by Google for building natively compiled applications for mobile, web, and desktop from a single codebase.
Flutter allows developers to write code once and deploy it on multiple platforms.
It uses the Dart programming language and provides a rich set of pre-built widgets for creating beautiful and responsive user interfaces.
Flutter's hot reload feature enables developers to see the changes instantly without restartin...read more
Android Mobile Application Developer Jobs
Q9. Multi Modular Project structure
Multi Modular Project structure is an architectural approach that divides an application into multiple modules for better organization and scalability.
Divide the application into separate modules based on functionality or features.
Each module should have its own set of code, resources, and dependencies.
Modules can communicate with each other through defined interfaces or APIs.
Modularization helps in code reusability, easier maintenance, and faster development.
Examples of modu...read more
Q10. What is Shared Preference
Shared Preference is a way to store key-value pairs in Android applications.
Used to store small amounts of data locally on the device
Data persists even after the app is closed
Can be used to store user preferences, settings, etc.
Example: Storing user login credentials
Q11. Different type of exception in java.
Java has two types of exceptions: checked and unchecked.
Checked exceptions must be handled by the code, or declared in the method signature with the 'throws' keyword.
Unchecked exceptions do not need to be handled or declared.
Examples of checked exceptions include IOException and ClassNotFoundException.
Examples of unchecked exceptions include NullPointerException and ArrayIndexOutOfBoundsException.
Q12. What is fragment
A fragment is a modular section of an activity that has its own lifecycle, layout, and behavior.
Fragments are reusable components that can be used in multiple activities.
They can be added or removed from an activity dynamically.
Fragments allow for better organization and reusability of code.
Examples include a navigation drawer, a list of items, or a settings screen.
Q13. Lifecycle of Android
The Android lifecycle refers to the series of states an app goes through from when it is first launched to when it is closed.
The Android lifecycle includes states such as onCreate, onStart, onResume, onPause, onStop, and onDestroy.
Activities and fragments have their own lifecycle methods that are called at different points in the overall app lifecycle.
Understanding the Android lifecycle is important for managing resources, saving and restoring state, and handling user interac...read more
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