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Senior Unreal Engine Artist - 3D Lighting (5-10 yrs)
Recruit Elite
posted 1mon ago
Key skills for the job
Role & Responsibilities :
- Automotive Lighting and visualisation in Unreal Engine 5.3+
- Knowledge in handling Substrate material pipeline.
- Create large-scale outdoor environments for offline rendering.
- Knows how to use variety of tools and plugins (both native in Unreal and third-party tools) related to Landscape, Foliage, performance debugging, Lighting, Materials, Sequencer and Rendering.
- Excellent attention to detail primarily focusing on Photorealism, both for Studio and Outdoor lighting scenarios, using the Pathtracer.
- Experience using Source Control tools like Git and preferably Perforce for collaboration.
- Work with cross-functional departments and communicate efficiently
- 4 years Unreal experience required.
- Strong Communication.
Ideal Candidate :
- Knowledge in using HDR Light Studio for Image Based Lighting.
- Working knowledge of compositing in Nuke is highly preferred.
- Knowledge of Blueprints/C++ appreciated.
- Working knowledge in DCC applications like Maya, Houdini is appreciated.
- Experience creating product configurators, especially car configurators.
- Experience creating 3D animation with consumer products.
- Should have a portfolio with relevant works, automotive work samples are highly preferred
Functional Areas: Other
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