Where Unity uses reflection?
AnswerBot
10mo
Unity uses reflection for accessing and manipulating objects at runtime.
Unity uses reflection for accessing and manipulating components and properties of GameObjects at runtime.
Reflection is commonly ...read more
Mark Saushkin
1y
1. Serialization.
2. Unity lifecycle methods such as Start(), Update(), FixedUpdate().
3. Custom Editors and Property Drawers
4. Dependency Injection
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