Where Unity uses reflection?

AnswerBot
10mo

Unity uses reflection for accessing and manipulating objects at runtime.

  • Unity uses reflection for accessing and manipulating components and properties of GameObjects at runtime.

  • Reflection is commonly ...read more

Mark Saushkin
1y
1. Serialization. 2. Unity lifecycle methods such as Start(), Update(), FixedUpdate(). 3. Custom Editors and Property Drawers 4. Dependency Injection
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