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Gametion Game Developer Interview Questions and Answers

Updated 8 Jul 2024

Gametion Game Developer Interview Experiences

1 interview found

Interview experience
5
Excellent
Difficulty level
Easy
Process Duration
-
Result
Selected Selected

I applied via LinkedIn and was interviewed before Jul 2023. There was 1 interview round.

Round 1 - Technical 

(1 Question)

  • Q1. Asked Normal Unity Questions 1.Class And Struct 2.Navmesh 3.Monobehaviour 4.Interface 5.Compression

Interview questions from similar companies

Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
Selected Selected
Round 1 - Assignment 

Assignment to create a card game

Round 2 - One-on-one 

(2 Questions)

  • Q1. Asked OOPs concepts
  • Q2. Design patterns
Interview experience
1
Bad
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
No response

I applied via LinkedIn and was interviewed in Nov 2024. There was 1 interview round.

Round 1 - One-on-one 

(2 Questions)

  • Q1. All related to domain javascript/react,
  • Q2. Fallback in lazy loading,optimization techniques/for API call
  • Ans. 

    Fallback in lazy loading is important for optimizing API calls to ensure a smooth user experience.

    • Implementing a loading spinner or placeholder while content is being loaded asynchronously

    • Using a default value or cached data if the API call fails

    • Implementing error handling to gracefully handle any issues with the API call

  • Answered by AI
Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(2 Questions)

  • Q1. Explain SDLC and Bug life cycle
  • Ans. 

    SDLC is the process of developing software from planning to deployment, while Bug life cycle is the stages a bug goes through from discovery to resolution.

    • SDLC stands for Software Development Life Cycle and includes stages like planning, design, development, testing, deployment, and maintenance.

    • Bug life cycle includes stages like New, Assigned, Open, Fixed, Retest, Verified, and Closed.

    • SDLC focuses on the overall softw...

  • Answered by AI
  • Q2. WHat games have you played and knowledge about games
  • Ans. 

    I have played a wide variety of games across different genres and platforms, including popular titles and indie games.

    • Experienced with popular AAA titles such as Call of Duty, Assassin's Creed, and FIFA

    • Familiar with indie games like Celeste, Hollow Knight, and Stardew Valley

    • Knowledgeable about different genres including RPGs, FPS, and puzzle games

  • Answered by AI
Round 2 - HR 

(2 Questions)

  • Q1. Tell me about yourself
  • Ans. 

    I am a passionate gamer with a keen eye for detail and a strong desire to help improve game quality.

    • Passionate gamer since childhood

    • Detail-oriented with strong observation skills

    • Experience in providing constructive feedback on game mechanics

    • Familiar with various gaming platforms and genres

  • Answered by AI
  • Q2. What are you seeking in this opportunity
  • Ans. 

    I am seeking an opportunity to combine my passion for gaming with my skills in testing to help improve game quality.

    • Passion for gaming

    • Skills in testing

    • Desire to improve game quality

  • Answered by AI

Interview Preparation Tips

Interview preparation tips for other job seekers - its and friendly interview no need to be scared

Skills evaluated in this interview

Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Aptitude Test 

Some basic aptitude and quants questions were asked with 2 coding questions.

Round 2 - One-on-one 

(2 Questions)

  • Q1. Basic questions on oops
  • Q2. Exception and exception handling
Round 3 - Gaming round 

(2 Questions)

  • Q1. Solve problems by using Function
  • Q2. Solve problems using loops
Round 4 - HR 

(1 Question)

  • Q1. Just basic hr questions
Round 5 - Behavioral 

(1 Question)

  • Q1. Reasoning questions
Interview experience
4
Good
Difficulty level
Easy
Process Duration
Less than 2 weeks
Result
Not Selected

I applied via Naukri.com and was interviewed in Jun 2024. There were 2 interview rounds.

Round 1 - Assignment 

20 verbal and 1 essay about Last day of the college

Round 2 - Technical 

(2 Questions)

  • Q1. Regression Testing, Adhoc Testing, UAT, SDLC and Perfomance testing
  • Q2. About Games Pub g Explanation
Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(1 Question)

  • Q1. Asked about the react and UI elements like charts, and layouts. etc
Interview experience
3
Average
Difficulty level
Easy
Process Duration
4-6 weeks
Result
Not Selected

I applied via LinkedIn

Round 1 - HR 

(2 Questions)

  • Q1. Why do you want to work at EA
  • Q2. Describe a time you have a conflict
Round 2 - Technical 

(2 Questions)

  • Q1. What happens when you use a copy constructor in C++
  • Ans. 

    Using a copy constructor in C++ creates a new object by copying the values of another object.

    • Copy constructor is a special member function that creates a new object as a copy of an existing object.

    • It is invoked when a new object is created from an existing object.

    • Example: MyClass obj1; MyClass obj2 = obj1; // Copy constructor is called to create obj2 as a copy of obj1.

  • Answered by AI
  • Q2. When to use pointer/reference
  • Ans. 

    Pointers/references are used to pass memory addresses instead of values, for efficiency and to modify data directly.

    • Use pointers when you need to modify the original data passed to a function

    • Use references when you want to avoid copying large data structures

    • Pointers are commonly used in dynamic memory allocation

    • References are used in function parameters to avoid unnecessary copying

    • Example: int x = 10; int *ptr = &x; *p

  • Answered by AI

Skills evaluated in this interview

Interview experience
4
Good
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(1 Question)

  • Q1. Python async db questions
Interview experience
3
Average
Difficulty level
-
Process Duration
-
Result
-
Round 1 - Technical 

(1 Question)

  • Q1. Basic output-based MCQs on Javascript and Typescript
Round 2 - Coding Test 

In depth OOPs concept, javascript and typescript based questions

Round 3 - HR 

(1 Question)

  • Q1. Salary discussion

Interview Preparation Tips

Interview preparation tips for other job seekers - I gave 2 interviews. The first person who interviewed me asked questions as they were hiring for Google. The second time it was related to my projects and skills required for the role.

Gametion Interview FAQs

How many rounds are there in Gametion Game Developer interview?
Gametion interview process usually has 1 rounds. The most common rounds in the Gametion interview process are Technical.
How to prepare for Gametion Game Developer interview?
Go through your CV in detail and study all the technologies mentioned in your CV. Prepare at least two technologies or languages in depth if you are appearing for a technical interview at Gametion. The most common topics and skills that interviewers at Gametion expect are Android, Architecting, IOS, Algorithms and C#.

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