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Games24x7 Game Developer Interview Questions and Answers

Updated 13 Feb 2024

Games24x7 Game Developer Interview Experiences

1 interview found

Interview experience
5
Excellent
Difficulty level
-
Process Duration
-
Result
Selected Selected
Round 1 - Assignment 

Assignment to create a card game

Round 2 - One-on-one 

(2 Questions)

  • Q1. Asked OOPs concepts
  • Q2. Design patterns

Interview questions from similar companies

Interview experience
4
Good
Difficulty level
-
Process Duration
Less than 2 weeks
Result
Selected Selected

I applied via Approached by Company and was interviewed before Jan 2023. There was 1 interview round.

Round 1 - Technical 

(1 Question)

  • Q1. 4 Coding question to be solve live

Interview Questionnaire 

1 Question

  • Q1. Basic questions on react js, also question related to data structure and sorting algorithm
Interview experience
5
Excellent
Difficulty level
Moderate
Process Duration
6-8 weeks
Result
Selected Selected

I applied via Naukri.com and was interviewed before Nov 2023. There was 1 interview round.

Round 1 - Coding Test 

3 online dsa questions easy to medium

Interview Questionnaire 

1 Question

  • Q1. Just basics..and asking for money

Interview Preparation Tips

Interview preparation tips for other job seekers - That was fake ..they will ask for money they will tell that we will giving you the offer later..which was totally scammed..
Interview experience
5
Excellent
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
Not Selected

I applied via Indeed and was interviewed in Jul 2024. There were 2 interview rounds.

Round 1 - Coding Test 

Classes, oops, array, constructor

Round 2 - Technical 

(2 Questions)

  • Q1. Write a code for copy constructor
  • Ans. 

    A copy constructor is a special type of constructor that creates a new object as a copy of an existing object.

    • Copy constructor should have a parameter of the same class type

    • It is used to create a new object by copying the values of an existing object

    • It is called when a new object is created from an existing object

  • Answered by AI
  • Q2. Write a code for virtual function
  • Ans. 

    A virtual function is a member function that is declared within a base class and is redefined by a derived class.

    • Declare a virtual function in the base class using the 'virtual' keyword.

    • Override the virtual function in the derived class using the 'override' keyword.

    • Use the base class pointer to call the virtual function, which will be resolved at runtime based on the actual object type.

  • Answered by AI

Interview Preparation Tips

Interview preparation tips for other job seekers - prepare well

Skills evaluated in this interview

Interview experience
5
Excellent
Difficulty level
Moderate
Process Duration
-
Result
Selected Selected
Round 1 - Technical 

(2 Questions)

  • Q1. Design patterns
  • Q2. Oops concept and implementation
  • Ans. 

    Oops concept refers to Object-Oriented Programming principles and their implementation in software development.

    • Oops concepts include inheritance, polymorphism, encapsulation, and abstraction.

    • Inheritance allows a class to inherit properties and behaviors from another class.

    • Polymorphism allows objects to be treated as instances of their parent class.

    • Encapsulation hides the internal state of an object and only exposes nec...

  • Answered by AI

Skills evaluated in this interview

Interview Questionnaire 

1 Question

  • Q1. Mainly on how to reduce data storage in your implemented solution

Interview Preparation Tips

Interview preparation tips for other job seekers - just go relaxed
Interview experience
3
Average
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
Not Selected

I applied via Job Portal and was interviewed in Oct 2024. There were 2 interview rounds.

Round 1 - Coding Test 

They asked LRU implementation of data structure

Round 2 - Technical 

(2 Questions)

  • Q1. Reflection API in java
  • Ans. 

    Reflection API in Java allows for inspecting and modifying classes, methods, fields at runtime.

    • Reflection API provides a way to examine and modify the behavior of classes, methods, and fields at runtime.

    • It allows access to class information, such as constructors, methods, fields, annotations, etc.

    • Reflection can be used for dynamic loading of classes, invoking methods at runtime, and examining annotations.

    • Example: Using...

  • Answered by AI
  • Q2. Memory management jvm

Skills evaluated in this interview

Interview experience
4
Good
Difficulty level
Moderate
Process Duration
Less than 2 weeks
Result
No response

I appeared for an interview in Mar 2024.

Round 1 - Technical 

(3 Questions)

  • Q1. What is linked list?
  • Ans. 

    A linked list is a data structure where each element points to the next element in the sequence.

    • Consists of nodes connected by pointers

    • Allows for dynamic size and efficient insertion/deletion

    • Examples: singly linked list, doubly linked list

  • Answered by AI
  • Q2. What design patterns you use in your games?
  • Ans. 

    I use design patterns such as MVC, Observer, and Factory in my games for better organization and scalability.

    • MVC (Model-View-Controller) for separating game logic, user interface, and data

    • Observer for handling events and notifications between game components

    • Factory for creating objects without specifying the exact class

  • Answered by AI
  • Q3. Explain about trees?
  • Ans. 

    Trees in Unity are hierarchical data structures used to organize game objects in a parent-child relationship.

    • Trees are used to create complex scenes by organizing game objects in a hierarchy.

    • Each game object can have one parent and multiple children, forming a tree structure.

    • Transform properties like position, rotation, and scale are relative to the parent in the tree.

    • Example: A tree structure can be used to represent ...

  • Answered by AI

Skills evaluated in this interview

Games24x7 Interview FAQs

How many rounds are there in Games24x7 Game Developer interview?
Games24x7 interview process usually has 2 rounds. The most common rounds in the Games24x7 interview process are Assignment and One-on-one Round.
How to prepare for Games24x7 Game Developer interview?
Go through your CV in detail and study all the technologies mentioned in your CV. Prepare at least two technologies or languages in depth if you are appearing for a technical interview at Games24x7 . The most common topics and skills that interviewers at Games24x7 expect are Agile, Analytics, Data Science, Data Structures and Gaming.
What are the top questions asked in Games24x7 Game Developer interview?

Some of the top questions asked at the Games24x7 Game Developer interview -

  1. design patte...read more
  2. asked OOPs conce...read more

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Games24x7 Game Developer Interview Process

based on 1 interview

Interview experience

5
  
Excellent
View more

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Games24x7 Game Developer Salary
based on 4 salaries
₹3.9 L/yr - ₹14.1 L/yr
26% more than the average Game Developer Salary in India
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based on 1 review

5.0/5

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