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I applied via Referral and was interviewed before Sep 2021. There were 2 interview rounds.
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I applied via Walk-in and was interviewed before Sep 2020. There were 4 interview rounds.
A container in 3ds Max is a grouping mechanism that allows you to organize and manage objects within a scene.
Containers can be used to group related objects together for easier selection and manipulation.
They can be nested, allowing for hierarchical organization of objects.
Containers can be assigned unique names and properties for easy identification and management.
They can be used to control the visibility and renderi...
I applied via Referral and was interviewed in Apr 2023. There were 3 interview rounds.
1st round will be aptitude and reasoning Test
Consider user needs, functionality, manufacturability, cost, and aesthetics when designing a new product.
Understand user needs and requirements
Ensure functionality meets specifications
Consider manufacturability and ease of assembly
Keep cost constraints in mind
Pay attention to aesthetics and user experience
Iterate and test prototypes for improvements
I applied via LinkedIn and was interviewed before Jul 2021. There were 2 interview rounds.
posted on 7 Jul 2017
I applied via Referral and was interviewed before Sep 2021. There were 2 interview rounds.
I applied via Recruitment Consultant and was interviewed in Dec 2021. There was 1 interview round.
Yes, I am proficient in 3D Max software.
I have experience in creating 3D models, animations, and visual effects using 3D Max.
I am familiar with the software's interface and tools, including modeling, texturing, lighting, and rendering.
I have worked on various projects, such as architectural visualizations, product designs, and game assets.
I am also knowledgeable in other related software, such as Photoshop and After Ef
I applied via LinkedIn and was interviewed in Mar 2022. There were 3 interview rounds.
Trail work for checking talent
I applied via Naukri.com and was interviewed in Dec 2022. There was 1 interview round.
Modeling in 3ds Max involves creating 3D objects using various tools and techniques.
Start by creating basic shapes like boxes, spheres, and cylinders
Use modifiers to add details and refine the shape
Utilize tools like extrude, bevel, and boolean operations for more complex shapes
Apply textures and materials to enhance the appearance of the model
Practice using reference images to accurately recreate real-world objects
Best practices for managing working files in 3D visualization include organizing files in a logical manner, using version control, and backing up regularly.
Organize files in a logical folder structure to easily locate and access them.
Use version control systems like Git to track changes and collaborate with team members.
Regularly back up files to prevent data loss in case of technical issues or accidents.
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