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I was interviewed in Feb 2022.
After the initial screening with the hiring manager, I was given a take home assignment. I was given time to explore the features of a game and a series of scenarios to solve based on it.
Introduce daily login rewards to improve D7 and D14 retention.
Offer exclusive in-game items as daily login rewards.
Increase the value of rewards for consecutive logins.
Notify players about the rewards through push notifications.
Make the rewards visible in the game's main menu.
Allow players to claim missed rewards for a limited time.
Personalize rewards based on player behavior and preferences.
To monitor and increase IAP ARPDAU of the game, I would focus on optimizing the in-app purchase funnel and implementing targeted promotions.
Analyze user behavior to identify drop-off points in the purchase funnel
Optimize the purchase flow to reduce friction and increase conversion rates
Implement targeted promotions to incentivize users to make purchases
Regularly track and analyze IAP ARPDAU to measure the effectiveness
To increase ADS ARPDAU without affecting UX, I would focus on optimizing ad placement, frequency, and relevance.
Conduct A/B testing to determine optimal ad placement and frequency
Ensure ads are relevant to the user and do not disrupt gameplay
Consider implementing rewarded ads to incentivize users
Monitor user feedback and adjust ad strategy accordingly
To tackle inflation in a game, focus on balancing the game's economy through supply and demand mechanics.
Adjust the rate at which resources are generated to control supply
Introduce new items or upgrades to increase demand
Implement a tax system to remove excess currency from the game
Create a marketplace where players can trade resources and set their own prices
Consider adjusting the difficulty level to affect the rate o
The aptitude section was to assess the candidate's problem solving ability
I applied via Company Website and was interviewed in Aug 2020. There were 6 interview rounds.
The probability of getting a head when tossing a fair coin is 0.5.
The probability of an event happening is calculated by dividing the number of favorable outcomes by the total number of possible outcomes.
In this case, there is only one favorable outcome (getting a head) out of two possible outcomes (getting a head or a tail).
So, the probability of getting a head is 1/2 or 0.5.
This assumes that the coin is fair and unbi
A and B can complete the task in 2.4 days if they work together.
Calculate the individual work rate of A and B.
Add their work rates to get the combined work rate.
Divide the total work by the combined work rate to get the time taken.
Formula: Time taken = Total work / Combined work rate.
Example: A can complete the task in 8 days and B can complete the task in 12 days. Combined work rate = 1/8 + 1/12 = 5/24. Time taken = 1
I applied via Referral and was interviewed before May 2021. There were 3 interview rounds.
The aptitude section was to assess the candidate's problem solving ability
Design round based on some react query.
I applied via Company Website and was interviewed in Aug 2020. There were 6 interview rounds.
The probability of getting a head when tossing a fair coin is 0.5.
The probability of an event happening is calculated by dividing the number of favorable outcomes by the total number of possible outcomes.
In this case, there is only one favorable outcome (getting a head) out of two possible outcomes (getting a head or a tail).
So, the probability of getting a head is 1/2 or 0.5.
This assumes that the coin is fair and unbi
A and B can complete the task in 2.4 days if they work together.
Calculate the individual work rate of A and B.
Add their work rates to get the combined work rate.
Divide the total work by the combined work rate to get the time taken.
Formula: Time taken = Total work / Combined work rate.
Example: A can complete the task in 8 days and B can complete the task in 12 days. Combined work rate = 1/8 + 1/12 = 5/24. Time taken = 1
I applied via Referral and was interviewed before May 2021. There were 3 interview rounds.
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