Knowledge of scripting, animation, session management, and textures.
Experience with memory and space optimization.
Working knowledge in timelines, animations, visual and audio effects, user interface and dialog.
Experience with spine tool is a plus.
Work as a technical expert by owning 3 to 4 games portfolio on yearly basis with the help of your peers/leads.
Working as a role model on any critical problem at the critical juncture of time
Deep sense of owning your work and prioritizing business and team goals ahead of your self interest
Interacting with global stakeholders on periodic/regular basis for understanding changing project requirements and accommodating that by clearly analyzing change, evaluating time required to change and help ship game in estimated timelines.
Provide expertise and help team members with technical guidance throughout SDLC and ensure on-time delivery of high-quality products
Help team to unblock from any critical problem
Provide coaching, training and mentor your peers and team.
Work closely with leads/managers locally and globally in planning and execution by communicating complexity and time estimates.
Peer code review.
What Were Looking For
5 to 7 years of work experience
Bachelor s degree in Computer Science, Engineering, or related field