Ability to light characters and environments, interior and exterior, different times of day, etc.
Need to work closely with the rendering and compositing departments to understand what is required at the next stage and ensure their material is easy to use and delivered on time.
Should be an excellent team player with communication, Self motivated, innovative, adapts quickly to new solutions and works well under pressure meeting all challenging and mission critical deadlines.
Software Requirements : Auto Desk Maya Arnold Redshift Vray UNREAL
Requirements :-
At least 6-9 years experience as a Lighting Artist for TV series / Feature / video games
Art Background. Bachelor s Degree in Fine Art, Illustration, Computer Graphics preferred.
To work in a professional and competent atmosphere with the emerging trends and technologies and to widen the spectrum of knowledge.
Good working knowledge of computer animation, particularly Maya & UNREAL, software and industry-standard rendering programs, such Renderman and Mental Ray.