W rtsil is on a mission to enable sustainable societies through innovation in technology and services. As we change course towards a cleaner, smarter maritime future, we re looking for top talent to join our team. Are you ready to join the Voyage?
Your roles & responsibilities will include the following:
Simulator development:
- Creation and correction of a simulator scene based on the electronic chart data and with additional data taken into account.
- Creation and correction of 3D object models (prototypes), placing them in the correct points of the scene.
- Creation and correction of ship 3D models.
- Search for additional source data as required.
- Source data conversion to internal formats.
- Creating a set of textures needed.
- Assembly and testing of the simulator scene/simulator ship model.
- Assist the Lead Developer by:
- Passing of ready-to-deliver simulator databases status
- Preparation of quotations, specifications and fixes.
- Keeping update the Long term Planning for deliverables and other contract stages of a product lifecycle.
- Keeping internal reporting systems updated.
- Keeping the Lead Developer informed about non-compliances occurring in the simulator database production.
- If required, participating in the meetings and seminars on the subject matter connected with the simulator database production.
- Testing of the software current commercial version used for the database production and keeping the developers informed about the identified defects.
- Adhere to internal company and functional policies and procedures.
- Improvement of own professional competency.
- Interaction with hubs and end users on technical issues of the simulator database development.
- Improve Development process for the 3D environment by suggesting new softwares, standards and market practices that change or increase product quality to end users.
Other required skills:
- Education : Any graduate degree in 3D Design & software development
- Experience : 2-3 years hands on experience in graphic designing
- Hands on experience on 3DsMAX
- Hands on experience on Adobe Photoshop or any other 2D editor software
- Experience on Low poly 3D modelling (Hard surface), Texturing, UV works
- Candidates with Game engine experience will be preferred.
- Problem solving & decision making
- Training & Development Skills
Employment Type: Full Time, Permanent
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