Associate Animators are responsible for creating high-quality content utilizing both hand-key animation and motion capture data for games
We are looking for disciplined and artistic individuals with a firm grasp of animation techniques, fundamentals, and software
To be a successful Animator, you should be adaptable, creative, and receptive to direction
You should have strong communication, interpersonal, and computer skills
If you are passionate about animation for games and you think you have what it takes to create believable lifelike performances with the use of Maya, Motion builder then we want to hear from you!
Animation Essentials Other Must Have Skills
Strong command over the animation fundamentals of Bipeds, Quadrupeds, and Creatures
Thorough understanding on realistic body mechanics and facial animation
Ability to shift between various animation styles
Good understanding of Camera, lens, cinematography, and composition rules
Possess scene planning abilities by shooting self-acting videos and collecting appropriate references
Excellent communication skills with passion for Games
Technical Skills
Should be fluent in the use of Maya and other supporting software and tools
Ability to troubleshoot technical issues when needed
Any Of The Following Experience Is a Great Advantage
Previous working experience on Games pipeline
Mastered Creature Animation from schools like CAW and iAnimate
Familiarity with Motionbuilder, Faceware, Dynamixyz, Unreal or similar game engine