Lead and contribute to the development of FPS and AAA games using Unreal Engine 4/5. Collaborate with the design, art, and production teams to create high-quality, immersive game experiences. Implement and optimize gameplay mechanics, AI, UI, and other core game systems. Utilize Unreals Gameplay Ability System (GAS) and Lyra Starter Game as a foundation for complex gameplay features. Profile and optimize game performance for both PC and console platforms. Mentor and provide technical guidance to junior developers. Debug and resolve complex technical issues. Stay up-to-date with the latest Unreal Engine tools, features, and best practices.
Requirements
5-6 years of professional experience working on game development, with a focus on FPS and AAA titles. Strong proficiency in Unreal Engine 4/5. Hands-on experience with the Gameplay Ability System (GAS) and Lyra Starter Game. Expertise in C++ programming and blueprint scripting within Unreal Engine. Deep understanding of game architecture, physics, rendering, and optimization techniques. Familiarity with version control systems such as Git or Perforce. Strong problem-solving skills and the ability to work in a fast-paced, collaborative environment. Excellent communication skills and the ability to collaborate effectively across teams.
Preferences
Experience shipping one or more AAA titles. Familiarity with multiplayer and networking systems in Unreal Engine. Knowledge of animation systems and pipelines.