Create and integrate 3D environment art assets, including terrain, buildings, props, and foliage, to build immersive and visually appealing virtual worlds.
Assist in the creation and implementation of lighting, shaders, and materials to enhance the visual fidelity and atmosphere of the virtual environment.
Test, debug, and iterate on blueprint scripts and environment art to ensure functionality, performance, and overall quality
Using 3D modeling, texture, UV mapping,rigging and other techniques to create graphics, visual effects, and animations for in-house products.
Read scripts and story-lines to understand animation requirements
Collaborating with 3D Artist and cross functional teams to discuss ongoing projects.
Understanding the project requirements and conceptualizing creative ideas.
Creating storyboards to visualize scenes and create a realistic environment for robotics and automation products.
Stay updated with industry trends and advancements in Unreal Engine, and proactively suggest innovative solutions and techniques to enhance our projects.
Requirements:
Bachelors degree or certificate in Computer animation, fine arts, graphic design, related field. • Proficient in CGI software (Photoshop, 3ds Max, Maya)
A creative storyteller with presentation abilities
Comfortable working with deadlines and budget restrictions
Ability to work independently or with a team to develop animations and solve problems.