Building indoor game ready environments on Blender and Unreal Engine
3D modelling in Blender
General Proficiency in Blender 3D
Mostly Hard surface modelling.
Proficiency in Color theory for Texturing Props
Good knowledge on Substance Painter°Must have a portfolio which demonstrates 3D Modelling skills and should include a Rendered Environment either in Blender or in Unreal Engine.
Having a portfolio inclined to Gamedev is good°