Ethosh Designs is currently seeking a Hard Surface 3D Modelling and Texturing Artist for its 3D Design department. This role focuses on conversion of CAD models into low, mid and high poly models, cleanup and retopology models for various platforms and texture them in Substance Painter.
Responsibilities:
Expertise in low poly model creation and creating detailed high poly models
Model and texture 3D assets using Blender 3D, Substance Painter and Photoshop
Adding detail and resolution to models for commercial use
Optimize models and textures to meet the specifications and make it compatible for mobile devices
Participate in review cycles and respond to critical feedback in a professional manner
Qualification:
Attention to detail in all aspects of Modelling, UV Mapping, textures, and look and development
Online portfolio consisting of current personal and recent professional work is MANDATORY
Be able to adapt and work in an iterative environment
Organic and hard-surface modelling & texturing
Must be able to work in a collaborative and team-based environment
Excellent time management skills and ability to meet team deadlines
Note:
Please include a portfolio or PDF / links to examples of your work in the application
Candidates having experience working in 3ds Max / Maya will have to undergo training for Blender 3d.