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Unity Developer - Game Design (5-6 yrs)
MNR Solutions
posted 5d ago
Flexible timing
Key skills for the job
Job Description :
We are seeking an experienced Unity Game Developer to join our dynamic team. The ideal candidate will have a strong background in game development, particularly using the Unity engine, and will work collaboratively on the development of innovative and engaging games.
Key Responsibilities :
- Design, develop, and deploy interactive and engaging games using Unity.
- Collaborate with designers, artists, and other developers to create a seamless user experience.
- Write clean, efficient, and maintainable code while following best practices.
- Implement game mechanics, features, and animations as per the requirements.
- Optimize game performance for different devices.
- Troubleshoot and debug game issues and improve game performance.
- Ensure the quality and stability of the games by testing them thoroughly.
- Stay up to date with the latest trends in Unity and game development technologies.
Required Skills & Qualifications :
- Proven experience as a Unity Game Developer with 5+ years of experience.
- Strong proficiency in Unity 3D and C# programming.
- Experience in developing games for various platforms (mobile, console, PC, etc.).
- Solid understanding of 3D modeling, animations, physics, and lighting in Unity.
- Familiarity with game development pipelines, UI/UX, and asset management.
- Experience with multiplayer games and network programming is a plus.
- Strong debugging and problem-solving skills.
- Good communication and teamwork skills.
Preferred Skills :
- Experience in Augmented Reality (AR) or Virtual Reality (VR) development.
- Familiarity with third-party APIs and SDKs.
- Knowledge of design patterns and architecture in game development.
Qualifications : Bachelor's degree in Computer Science, Game Design, or a related field, or equivalent experience.
Benefits :
- Competitive salary based on experience.
- Opportunity to work with a creative and collaborative team.
- Exposure to cutting-edge technologies in game development.
Functional Areas: Software/Testing/Networking
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