Dhitva is looking for young, talented and self-driven people to join our team. We are seeking to hire a 3D Graphics Designer Intern.
Roles & Responsibilities:
Creating visual elements, effects, and animations using 3D modeling, texturing, and other techniques.
Collaborating with other design team members and cross-functional teams to understand design requirements.
Conceptualizing and developing design ideas.
Coordinating with Graphic Designers and Animators in creating realistic scenes for websites, apps, social media, etc.
Analyzing 3D arts and graphics and suggesting improvements.
Optimizing 3D arts and models to develop real-life objects.
Examining and troubleshooting any design issues.
Staying updated about the latest design trends.
Work with the team, collaborating knowledge and ideas.
Technical Requirements:
Modeling skills in Zbrush/Autodesk Maya. Ability to create excellent neat and clean low poly 3D models in real-world size and with proper snapping of vertex, logical naming, grouping, and excellent topology in Autodesk Maya, Zbrush.
Cleaning up the mesh and texture of raw 3D scans using Zbrush/Mudbox.
Retopology of the clean 3D scans.
Create High and Mid poly 3D models: Ability to create the LOD (Level of detail) of the same model as per the prescribed poly budget.
Follow design references and work in a range of styles: Must have an eye to capture the details from the provided references, and create the 3D models accordingly. Create alternate visual styles in accordance with the client s vision and needs.
Must have the knowledge to properly layout UVs with uniform texel density in order to capture maximum details from texture for stunning visual quality.
Expertise in Photoshop for creating/editing textures: Must know how to use Photoshop in texturing processes.
Deliver weekly and monthly reports about the work done.
Coordinate with the designated Design Project Manager.
Provide strategic inputs based on work done to improve workflow. A strong portfolio of previous 3D work and completed projects.
Must be proficient in 3D modeling using Maya or 3D Studio Max.
Good working knowledge in 2D Photoshop and Substance.