Bachelors degree/BFA/MFA or equivalent work experience in 2D/3D gaming, 2D/3D animation, particle simulation
Work experience of 6-10 years in relevant field.
Strong knowledge of 2D, 3D graphics fundamentals, stop motion and computer-generated animation.
Proficient in CGI software (Adobe After Effects, Spine, Adobe Photoshop, 3DS Max, Maya & various AE plugins etc.)
Ability to sketch or draw (digital or traditional) concepts and ideas, storyboarding is good to have.
Experience in using Assets control systems (Perforce) and Microsoft Office Suite will be a plus.
Prior experience in the gaming industry will be a plus.
A good eye for attention to detail and be willing to follow technical/compliance specifications, adaptability and receptiveness to feedback and direction.
Must have good verbal and written communication skills to effectively interact with global stakeholders
Ability to work independently or with a team to develop animations and solve problems.